Search found 5 matches

by histamine
Sun Oct 25, 2020 3:11 pm
Forum: Development
Topic: Compile and change code
Replies: 6
Views: 1977

Re: Compile and change code

1.If you want to use gimx on ps4 console without any real ps4 controller, you need to dump the authentication key of the ps4 controller and implement authentication algorithm by yourself. Ps4 console will authenticate the controller every 8~10 minutes.You can also bypass this by resetting the gimx a...
by histamine
Thu Sep 17, 2020 8:51 am
Forum: Development
Topic: Nintendo Switch Pro Controller Support
Replies: 3
Views: 1318

Re: Nintendo Switch Pro Controller Support

After some research on this project https://github.com/spacemeowx2/RemoteSwitchController, I think maybe i can try to map mouse to gyro axis if the game support gyro aiming?
by histamine
Wed Sep 16, 2020 1:07 pm
Forum: Development
Topic: Nintendo Switch Pro Controller Support
Replies: 3
Views: 1318

Re: Nintendo Switch Pro Controller Support

Config File for Doom3 Switch Version <?xml version="1.0" encoding="UTF-8"?> <root> <controller id="1" dpi="3600" type="switchpad"> <configuration id="1"> <trigger type="" id="" name="" button_id="" switch_back="no" delay="0"/> <mouse_options_list> <mouse name="" id="0" mode="Aiming" buffer_size="1" ...
by histamine
Wed Sep 16, 2020 8:40 am
Forum: Development
Topic: Nintendo Switch Pro Controller Support
Replies: 3
Views: 1318

Nintendo Switch Pro Controller Support

https://github.com/hisptoot/GIMX-firmwares https://github.com/hisptoot/GIMX Working in progress. Just finished compiling the code. I'm going to test it on switch tonight. Update: It works on switch 10.2.0 system.I can use mouse and keyboard to play doom3. Currently IMU data is not supported. For tho...
by histamine
Tue Sep 15, 2020 10:54 am
Forum: GIMX Discussion
Topic: GIMX with Nintendo Switch?
Replies: 3
Views: 2105

Re: GIMX with Nintendo Switch?

I just added nintendo switch support to GIMX. Not tested yet. https://github.com/hisptoot/GIMX-firmwares https://github.com/hisptoot/GIMX If you know how to compile the code, you can have a try. Currently it requires a gimx adapter. But it's possbile to add bluetooth support.see https://github.com/m...