Search found 34 matches

by DoM__
Wed Feb 21, 2018 8:09 pm
Forum: Configurations and Requests
Topic: [Config][PS4]Battlefield 1
Replies: 22
Views: 7536

Re: [Config][PS4]Battlefield 1

Hi Godlike I will test your config right now :) Yes it looks like, that it was mine ^^. Can you also post a screenshot of your ingame settings or write them here up? Options -> Controls -> Advanced LEFT STICK Stick Acc? Center Deadzone? Acxial Deadzone? Max Input? RIGHT STICK Stick Acc? Center Deadz...
by DoM__
Fri Dec 01, 2017 9:57 am
Forum: Configurations and Requests
Topic: [Project] CoD WW II (PS4)
Replies: 18
Views: 5530

Re: [Project] CoD WW II (PS4)

Hi Matlo

Sorry for the late answer.

I just checked the ingame settings if there is such an option.
But there isn't one.

So if this game uses filtering you said, the circle test im impossible to do alright?

Regards :D
by DoM__
Thu Nov 09, 2017 10:06 am
Forum: Configurations and Requests
Topic: [Project] CoD WW II (PS4)
Replies: 18
Views: 5530

Re: [Project] CoD WW II (PS4)

No problem mate :D

So has anyone an idea how we can resolve this?

PS: I'm continously testing different settings etc. and probably I will get it working, better late then never :lol: :mrgreen:
by DoM__
Wed Nov 08, 2017 12:07 pm
Forum: Configurations and Requests
Topic: [Project] CoD WW II (PS4)
Replies: 18
Views: 5530

Re: [Project] CoD WW II (PS4)

Hi Matlo

If I understand you correctly you want me to change radius from default 512 to 1024 ?
I tried this already, written in a few posts before.
radius:
- cant recognize any change? values tested from about 200 to 1024
https://gimx.fr/forum/viewtopic.php?f=9&t=2300#p12852

Thanks.
by DoM__
Tue Nov 07, 2017 8:58 am
Forum: Configurations and Requests
Topic: [Project] CoD WW II (PS4)
Replies: 18
Views: 5530

Re: [Project] CoD WW II (PS4)

I did some more research about the circletest in the internet. There I found a youtube video which exactly is the same result as for my circle test http://www.youtube.com/watch?v=28pMbInmce8&t=8m57s As you can see, it seems that the crosshair is touching the borders. Any ideas ? :-) PS: first beta c...
by DoM__
Mon Nov 06, 2017 4:40 pm
Forum: Configurations and Requests
Topic: [Project] CoD WW II (PS4)
Replies: 18
Views: 5530

Re: [Project] CoD WW II (PS4)

Hi Godlike I made some tests, but it won‘t be a circle :mrgreen: I really don‘t understand what the radius, velocity does.. In my head is going on the following: Default: 512 - touches the borders in circle test. As a result of this, i wan‘t a smaller circle. Reduce radius - touches the borders. It ...
by DoM__
Sat Nov 04, 2017 11:10 am
Forum: Configurations and Requests
Topic: [Project] CoD WW II (PS4)
Replies: 18
Views: 5530

Re: [Project] CoD WW II (PS4)

Hi Godlike

Okay I will give it a try.
For example when sens of 15 in game the max setting is, I will set it to 13 and try it again?

Thanks :mrgreen:
by DoM__
Fri Nov 03, 2017 1:02 pm
Forum: Configurations and Requests
Topic: [Project] CoD WW II (PS4)
Replies: 18
Views: 5530

Re: [Project] CoD WW II (PS4)

Today I started already trying to make a config :mrgreen: When a playable config is done, i will post it for sure. But at the moment, I'm stuck at the circle test from mouse calibration - need your help. Everytime when I start the circle test, the crosshair seems to touch the border of a rectangle. ...
by DoM__
Thu Nov 02, 2017 10:50 am
Forum: Configurations and Requests
Topic: [Project] CoD WW II (PS4)
Replies: 18
Views: 5530

Re: [Project] CoD WW II (PS4)

Thanks :D

Yes I hope we will create a perfect solution together :mrgreen:
by DoM__
Thu Nov 02, 2017 8:50 am
Forum: Configurations and Requests
Topic: [Project] CoD WW II (PS4)
Replies: 18
Views: 5530

Configs - [Project] CoD WW II (PS4)

Configurations New configs will be posted here. Version: b0.1 Creator: DoM__ Playable: 60% Ingame sens: both max. <?xml version="1.0" encoding="UTF-8"?> <root> <controller id="1" dpi="1640" type="DS4"> <configuration id="1"> <trigger type="" id="" name="" button_id="" switch_back="no" delay="0"/> <...