Search found 14 matches

by ajcrm125
Wed Feb 15, 2012 5:38 pm
Forum: Development
Topic: Compile error: SDL.h
Replies: 3
Views: 6303

Re: Compile error: SDL.h

Looks like the makefile is expecting the libsdl dir to be outside the GIMX dir. In the core Makefile for example I see INC as being defined to look ../../libsdl. So you may want to change the instructions to account for that... or the makefile(s). Whichever is easier. I see some libusb errors now.. ...
by ajcrm125
Wed Feb 15, 2012 4:30 pm
Forum: Development
Topic: Compile error: SDL.h
Replies: 3
Views: 6303

Compile error: SDL.h

I followed the steps verbatim from the wiki but I get the following errors during the final compile: In file included from src/event_catcher.cpp:1:0: include/event_catcher.h:3:21: fatal error: SDL/SDL.h: No such file or directory compilation terminated. In file included from include/ConfigurationFil...
by ajcrm125
Tue Feb 14, 2012 12:39 pm
Forum: Introduce Yourself
Topic: ajcrm125 from MA
Replies: 4
Views: 7160

Re: ajcrm125 from MA

Agreed. If this mode is to be used for any other game it should have a name that is more universal.

Ill start getting a build environment up so I can start coding.
by ajcrm125
Mon Feb 13, 2012 10:44 pm
Forum: Introduce Yourself
Topic: ajcrm125 from MA
Replies: 4
Views: 7160

ajcrm125 from MA

Hey All, My name is Adam and I'm an embedded systems guy. I do hardware and software development and classic arcade game repair. I've since acquired an Eagle Eye for the PS3 but there's several features that seem to be missing. I'm hoping to encorporate these into gimx if they don't already exist: h...