Balistics Curve?

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Balistics Curve?

Post by Gevorian » Tue Jun 12, 2018 9:00 pm

Will there soon be a way to implement a balistics curve like the xim software does?

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Re: Balistics Curve?

Post by Cybereu » Wed Jun 20, 2018 7:57 pm

I do not know how this works, it seems that it translates the mouse movement to the control for each specific game, not github there is no prediction of this feature, however my brother made a modification in gimx to act that way but it still does not work very well. It captures various moves in the game and creates a function to translate those moves.
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