DIY USB adapter, PS3 compatibility

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tps
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Joined: Mon Oct 29, 2012 12:36 pm

DIY USB adapter, PS3 compatibility

Post by tps » Tue Nov 13, 2012 8:19 am

Salut Matlo,
A question about the USB2Serial adapter approach: so far Sony has been successful in 'banning/disabling' via FW update all shooter adapters on the market that wouldn't pay the proper license. Is there a risk at some point that the USB Teensy/Arduino/WhatHaveYou adapter be disabled?
I guess the firmware we're loading on the AVR32 board is identified somehow, is there any way to change that identification if needed? How could this situation be avoided?

Merci!

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Matlo
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Re: DIY USB adapter, PS3 compatibility

Post by Matlo » Tue Nov 13, 2012 9:13 am

Hi,

There is a risk. Sony can use two methods for banning adapters: a blacklist or a whitelist, based on the USB Vendor ID/Product ID. They currently use a blacklist.

It is easy to override a blacklist by changing the USB VID/PID of the device.
The only way to override a whitelist is to emulate an allowed device such as a sixaxis controller (the DIY USB adapter is only a standard joystick).
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0uistyty
Posts: 54
Joined: Wed Nov 02, 2011 12:35 pm

Re: DIY USB adapter, PS3 compatibility

Post by 0uistyty » Tue Nov 13, 2012 9:37 am

Matlo wrote:...
They currently use a blacklist.

It is easy to override a blacklist by changing the USB VID/PID of the device.
That's Good news ! :-)
(even if I just sold my PS3 to stay on Xbox)

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