GIMX as Xbox360 controller

Talk About Anything XBOX 360 here
User avatar
Matlo
Posts: 4468
Joined: Wed Jul 06, 2011 7:01 am
Location: France
Contact:

Re: GIMX as Xbox360 controller

Post by Matlo » Thu Dec 15, 2011 9:12 am

I'm not really satisfied by the frequency.
I think it's better to directly emulate a sixaxis or 360 pad through a teensy instead of using a third-party adapter that will limit the controller abilities.
And this adapter is not firmware upgradable (Sony or Microsoft may find a way to block this non-genuine controller).

Last evening I have started working on issue 99. I managed to emulate a true sixaxis over usb :D

I will do the same with the 360, and bypass the controller authentication using a genuine 360 controller wired to the PC...
GIMX creator Donate Shop

User avatar
McKack
Posts: 359
Joined: Thu Jul 07, 2011 7:01 pm
Location: Norway
Contact:

Re: GIMX as Xbox360 controller

Post by McKack » Thu Dec 15, 2011 9:56 am

Understood, and no harm, the adapter in itself was a good purchase :)

If it's not much of a bother; do you still have the source for the modified GIMX that did work with the adapter, though? I'd love to toy around with whatever result you came up with, if it's just a matter of compiling it in Ubuntu, then plug 'n' play.
Matlo wrote:Last evening I have started working on issue 99. I managed to emulate a true sixaxis over usb
Very, very, cool!
My Config Repository | PSN: McKack - Steam: McKack - XBL: Ozukaki | Config Post Template

User avatar
Matlo
Posts: 4468
Joined: Wed Jul 06, 2011 7:01 am
Location: France
Contact:

Re: GIMX as Xbox360 controller

Post by Matlo » Thu Dec 15, 2011 10:54 am

McKack wrote: If it's not much of a bother; do you still have the source for the modified GIMX that did work with the adapter, though? I'd love to toy around with whatever result you came up with, if it's just a matter of compiling it in Ubuntu, then plug 'n' play.
Yes, of course I still have the source. I'm still planning to make some test binaries, but there will be no support for this.
GIMX creator Donate Shop

User avatar
McKack
Posts: 359
Joined: Thu Jul 07, 2011 7:01 pm
Location: Norway
Contact:

Re: GIMX as Xbox360 controller

Post by McKack » Thu Dec 15, 2011 11:15 am

Great!
Matlo wrote:but there will be no support for this.
No problem. Only for testing purposes so I totally understand.
My Config Repository | PSN: McKack - Steam: McKack - XBL: Ozukaki | Config Post Template

User avatar
McKack
Posts: 359
Joined: Thu Jul 07, 2011 7:01 pm
Location: Norway
Contact:

Re: GIMX as Xbox360 controller

Post by McKack » Sun Dec 25, 2011 11:10 pm

My Config Repository | PSN: McKack - Steam: McKack - XBL: Ozukaki | Config Post Template

User avatar
Matlo
Posts: 4468
Joined: Wed Jul 06, 2011 7:01 am
Location: France
Contact:

Re: GIMX as Xbox360 controller

Post by Matlo » Mon Dec 26, 2011 6:53 pm

I expected at least 16x2=32ms worst case, and 8x2=16ms average (GIMX polling period + converter polling period).

The result is a little worst: 40ms worst case and 23ms average.

Note that GIMX can't poll faster than the converter.
A better ps2 to 360 converter running at 125Hz could help improving the latency.
GIMX creator Donate Shop

User avatar
McKack
Posts: 359
Joined: Thu Jul 07, 2011 7:01 pm
Location: Norway
Contact:

Re: GIMX as Xbox360 controller

Post by McKack » Tue Dec 27, 2011 12:22 pm

Is there a way I could help figuring out latency if I were to buy more converters? I'm going to order another one like the one we're using now, but considering testing out a few others too.
My Config Repository | PSN: McKack - Steam: McKack - XBL: Ozukaki | Config Post Template

User avatar
Matlo
Posts: 4468
Joined: Wed Jul 06, 2011 7:01 am
Location: France
Contact:

Re: GIMX as Xbox360 controller

Post by Matlo » Tue Dec 27, 2011 1:16 pm

I read on a few webpages that dualshock 1/2 controllers can't be polled faster than 62.5Hz (=16ms period).

This makes me believe it's not possible to find better ps2 to 360 adapters.
GIMX creator Donate Shop

User avatar
Matlo
Posts: 4468
Joined: Wed Jul 06, 2011 7:01 am
Location: France
Contact:

Re: GIMX as Xbox360 controller

Post by Matlo » Mon Jan 09, 2012 9:57 am

Good news for 360 users: http://blog.gimx.fr/?p=437

As a consequence, I've dropped the weak PS2 to 360 converter.
GIMX creator Donate Shop

User avatar
McKack
Posts: 359
Joined: Thu Jul 07, 2011 7:01 pm
Location: Norway
Contact:

Re: GIMX as Xbox360 controller

Post by McKack » Mon Jan 09, 2012 2:55 pm

Awesome news for the GIMX project and Xbox 360 users :)

By the way, do you know if a headset connected to the Xbox 360 controller used for the spoofing will work as usual with this method?
This seems to be a feature lacking from most of the commercial adapters - a sacrifice one has to make.

Either way, very nice. Looking forward to try it out!
My Config Repository | PSN: McKack - Steam: McKack - XBL: Ozukaki | Config Post Template

Post Reply