Steam Controller

Talk about anything concerning the source code.
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Matlo
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Re: Steam Controller input not recognized in gimx-config

Post by Matlo » Fri Mar 25, 2016 5:47 pm

Shield controller? You mean Steam Controller I guess. I haven't played any game yet.

I have access to the raw input reports.
I haven't noticed any dead zone at this level.
And I can get much more information than with the mouse/keyboard/joystick interfaces.
For example I can tell if the user is using the left stick or the left pad.
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Kekskrümel
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Re: Steam Controller input not recognized in gimx-config

Post by Kekskrümel » Fri Mar 25, 2016 7:42 pm

Yeah Steam Controller xD

Hmm maybe you have in the future time to check it out ingame.

Would be interesting if I am the only one with this problem.

Greetings

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Matlo
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Re: Steam Controller

Post by Matlo » Sat Mar 26, 2016 10:04 am

I moved the topic to the development section.
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Matlo
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Re: Steam Controller

Post by Matlo » Sun Apr 24, 2016 6:57 pm

Hi,
I started working on native steam controller support in GIMX.
The controller will be detected as a joystick and all controls should work, except motion sensing that I may add later.
The left stick and the left pad will be distinct axes and buttons.
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Kekskrümel
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Re: Steam Controller

Post by Kekskrümel » Sun Apr 24, 2016 8:03 pm

Thx for the update

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Matlo
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Re: Steam Controller

Post by Matlo » Tue May 31, 2016 1:33 pm

Hi,
Do you still use the email address you provided at registration?
I'll build a test version with steam controller support very soon...
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Kekskrümel
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Re: Steam Controller

Post by Kekskrümel » Tue May 31, 2016 1:40 pm

Yes, fell free to send me a test version :)

Thx & Greetings

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Godlike
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Re: Steam Controller

Post by Godlike » Sat Nov 19, 2016 11:53 am

Does it work?
My hardware: Xbox 360 S "Trinity" RGH | PS3 Slim CFW 4.80 | PS4 5.01
My Steam: http://steamcommunity.com/id/Godlike_RU/

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