Talk to GIMX from Java?

Talk about anything concerning the source code.
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andrewbee
Posts: 8
Joined: Sun Mar 04, 2012 7:30 pm

Talk to GIMX from Java?

Post by andrewbee »

Hi,

I want to make an AI program that "plays" a game. I am a professional Java programmer, so that is the language of choice for me.

I thought it would be easy to get Java to talk to GIMX by emulating keypresses, but GIMX does not receive them. Can you suggest a way I can get the two to communicate, or perhaps another controller emulator written in Java?

Thanks
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Matlo
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Joined: Wed Jul 06, 2011 7:01 am
Location: France
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Re: Talk to GIMX from Java?

Post by Matlo »

There is an issue with virtual devices in windows.

As a work around, you can use the alternate SDL.dll file.

I recommend you to backup the original SDL.dll file, and to only use the alternate SDL.dll file when you use virtual devices.
The alternate SDL.dll file lacks multiple mice and keyboard support and is less optimized.
GIMX creator
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Zero
Posts: 68
Joined: Tue Aug 16, 2011 9:10 pm

Re: Talk to GIMX from Java?

Post by Zero »

You can always send the data to the teensy board directly (providing you would use the USB)
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