Use GIMX over Bluetooth in Windows ... sorta

Other hardware interoperability tutorials for game consoles.
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Use GIMX over Bluetooth in Windows ... sorta

Post by Five_Finger_Discount » Sat Aug 05, 2017 1:52 am

Because this is explicitly unsupported I did not want to make it a wiki tutorial. I also did not do an exhaustive search on whether or not this had already been hashed out.

I am a one handed gamer. I have issues hitting R1 on a standard playstation controller. A keyboard is a perfect solution for me. I did not like my penguin unlimited keyboard controller because its harder to dynamically change and did not provide macro support (which I have yet to use)

I am a streamer. My capture card does not work in linux. My system is old and running windows in a VM did not work out well (60% cpu utilization from System - aka the network). I needed to run Windows natively.

Basically I run VMware with linux as a guest. I then attach the USB keyboard and mouse to the VM (mouse is required or GIMX cant grab it correctly). This comes at a cost, Windows cannot use that keyboard or mouse until I shut down the linux system so its not suitable for everyone. GIMX then just works like normal.

I have done a step by step install in this gist ... b61b501792
I use this setup on my stream if you want to see it in action (probably wont be able to tell)

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Re: Use GIMX over Bluetooth in Windows ... sorta

Post by Matlo » Sun Aug 06, 2017 10:09 am

Thanks for sharing your experience.
It's a pity the Windows BT API is very limited.
I still want GIMX to be able to use BT on Windows, but this probably won't happen anytime soon, as I'm really overloaded.
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Re: Use GIMX over Bluetooth in Windows ... sorta

Post by bryonus » Tue Mar 24, 2020 1:27 pm

Is this possible without the VMWare yet?

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