Can GIMX learn from xim3s "smart translators?"
Posted: Thu Jan 19, 2012 4:52 am
Hey have sort of trolled this for awhile now. I have a xim 3 but i do game on pc now more often. I own a ps3 and the lack of ps3 support for the xim 3 really annoyed me.
I was wondering if it is possible to somehow learn from xim 3s way of making configurations to help this project?
I know they use video capture device hardware to somehow convert analogue movement to a digital mouse movement creating true 1:1 translation. I'm guessing the use of some specially made software.
Its really lame how they have monopolized the market with their software and still fail to deliver to the ps3 console and solely stick to xbox. They are a great company and all but i really think that they are biased and have minimized good competition in this area.
I was wondering if it is possible to somehow learn from xim 3s way of making configurations to help this project?
I know they use video capture device hardware to somehow convert analogue movement to a digital mouse movement creating true 1:1 translation. I'm guessing the use of some specially made software.
Its really lame how they have monopolized the market with their software and still fail to deliver to the ps3 console and solely stick to xbox. They are a great company and all but i really think that they are biased and have minimized good competition in this area.