Leo Bodnar wheel

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mfeighan
Posts: 5
Joined: Mon May 15, 2017 8:29 am

Leo Bodnar wheel

Post by mfeighan »

Hi, i am setting up a bodnar wheel, the steering is fine however i get no force feedback.

Capture file link:
https://drive.google.com/open?id=0B8fFN ... jc2T1JzSTA

FFB outputs:

Code: Select all

C:\Users\Kim\Downloads>ffb_3.exe
Available haptic devices:
0 Steering Wheel
Enter the haptic device number: 0
Found axis with actuator: X
Found axis with actuator: Y
Supported effects:
  constant force
    types: constant force, custom force, attack, fade, hardware, periodic, start delay,
    params:
      static: all params, axes, direction, duration, enveloppe, gain, start delay, trigger button, trigger repeat interval, type specific params,
      dynamic: all params, axes, direction, duration, enveloppe, gain, start delay, trigger button, trigger repeat interval, type specific params,
  ramp force
    types: attack, fade, hardware, periodic, ramp force, start delay,
    params:
      static: all params, axes, direction, duration, enveloppe, gain, start delay, trigger button, trigger repeat interval, type specific params,
      dynamic: all params, axes, direction, duration, enveloppe, gain, start delay, trigger button, trigger repeat interval, type specific params,
  square
    types: constant force, custom force, attack, fade, hardware, periodic, ramp force, start delay,
    params:
      static: all params, axes, direction, duration, enveloppe, gain, start delay, trigger button, trigger repeat interval, type specific params,
      dynamic: all params, axes, direction, duration, enveloppe, gain, start delay, trigger button, trigger repeat interval, type specific params,
  sine
    types: constant force, custom force, attack, fade, hardware, periodic, ramp force, start delay,
    params:
      static: all params, axes, direction, duration, enveloppe, gain, start delay, trigger button, trigger repeat interval, type specific params,
      dynamic: all params, axes, direction, duration, enveloppe, gain, start delay, trigger button, trigger repeat interval, type specific params,
  triangle
    types: constant force, custom force, attack, fade, hardware, periodic, ramp force, start delay,
    params:
      static: all params, axes, direction, duration, enveloppe, gain, start delay, trigger button, trigger repeat interval, type specific params,
      dynamic: all params, axes, direction, duration, enveloppe, gain, start delay, trigger button, trigger repeat interval, type specific params,
  sawtoothup
    types: constant force, custom force, attack, fade, hardware, periodic, ramp force, start delay,
    params:
      static: all params, axes, direction, duration, enveloppe, gain, start delay, trigger button, trigger repeat interval, type specific params,
      dynamic: all params, axes, direction, duration, enveloppe, gain, start delay, trigger button, trigger repeat interval, type specific params,
  sawtoothdown
    types: constant force, custom force, attack, fade, hardware, periodic, ramp force, start delay,
    params:
      static: all params, axes, direction, duration, enveloppe, gain, start delay, trigger button, trigger repeat interval, type specific params,
      dynamic: all params, axes, direction, duration, enveloppe, gain, start delay, trigger button, trigger repeat interval, type specific params,
  spring
    types: condition, custom force, deadband, hardware, saturation, start delay,
    params:
      static: all params, axes, direction, duration, gain, start delay, type specific params,
      dynamic: all params, axes, direction, duration, gain, start delay, type specific params,
  damper
    types: condition, custom force, deadband, hardware, saturation, start delay,
    params:
      static: all params, axes, direction, duration, gain, start delay, type specific params,
      dynamic: all params, axes, direction, duration, gain, start delay, type specific params,
  inertia
    types: condition, custom force, deadband, hardware, saturation, start delay,
    params:
      static: all params, axes, direction, duration, gain, start delay, type specific params,
      dynamic: all params, axes, direction, duration, gain, start delay, type specific params,
  friction
    types: condition, custom force, deadband, hardware, saturation, start delay,
    params:
      static: all params, axes, direction, duration, gain, start delay, type specific params,
      dynamic: all params, axes, direction, duration, gain, start delay, type specific params,
Playing left spring effect
Playing right spring effect
Playing left damper effect
Playing right damper effect
User avatar
Matlo
Posts: 5768
Joined: Wed Jul 06, 2011 7:01 am
Location: France
Contact:

Re: Leo Bodnar wheel

Post by Matlo »

Hi,

Is the effect correctly played when using fedit? When using ffb_3.exe?
Could you please also provide a GIMX log file?
GIMX creator
mfeighan
Posts: 5
Joined: Mon May 15, 2017 8:29 am

Re: Leo Bodnar wheel

Post by mfeighan »

yes the effect is correctly played with fedit
ffb i think only the first of some effects were played (and quiet violently)

next time i am there i will supply a gimx log file

Cheers
User avatar
Matlo
Posts: 5768
Joined: Wed Jul 06, 2011 7:01 am
Location: France
Contact:

Re: Leo Bodnar wheel

Post by Matlo »

mfeighan wrote: Tue May 16, 2017 5:24 am ffb i think only the first of some effects were played (and quiet violently)
Did you move the wheel during the test?
GIMX creator
mfeighan
Posts: 5
Joined: Mon May 15, 2017 8:29 am

Re: Leo Bodnar wheel

Post by mfeighan »

Hi, ok i ran the test again and the left & right spring work perfectly, couldn't notice anything with the left and right damper. I also tried the damper simulation in the force feedback toolbox and couldn't notice anything there.

Strangely i got force feedback this time when generating you the logfile:

https://drive.google.com/open?id=0B8fFN ... mt1MDBkcVU

i feel there may need to be a bit of joystick corrections as it feels close but not quite there, when the wheel's range is set to 900 deg middle is 0 , full lock left is -15000 and full right is 15000 any suggestions?
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Matlo
Posts: 5768
Joined: Wed Jul 06, 2011 7:01 am
Location: France
Contact:

Re: Leo Bodnar wheel

Post by Matlo »

Post your configuration and I will have a look.
GIMX creator
mfeighan
Posts: 5
Joined: Mon May 15, 2017 8:29 am

Re: Leo Bodnar wheel

Post by mfeighan »

Code: Select all

<?xml version="1.0" encoding="UTF-8"?>
<root>
<controller id="1" type="G29 PS4" dpi="0">
<configuration id="1">
<trigger id="" type="" delay="0" switch_back="no" button_id="" name=""/>
<mouse_options_list/>
<intensity_list/>
<button_map>
<button id="abs_axis_11" label="">
<device id="1" type="joystick" name="BU0836A Interface"/>
<event id="2" type="button"/>
</button>
<button id="abs_axis_12" label="">
<device id="1" type="joystick" name="BU0836A Interface"/>
<event id="3" type="button"/>
</button>
<button id="abs_axis_0" label="">
<device id="0" type="joystick" name="PS4 Controller"/>
<event id="4" type="button"/>
</button>
<button id="abs_axis_1" label="">
<device id="0" type="joystick" name="PS4 Controller"/>
<event id="6" type="button"/>
</button>
<button id="abs_axis_2" label="">
<device id="0" type="joystick" name="PS4 Controller"/>
<event id="5" type="button"/>
</button>
<button id="abs_axis_3" label="">
<device id="0" type="joystick" name="PS4 Controller"/>
<event id="11" type="button"/>
</button>
<button id="abs_axis_4" label="">
<device id="0" type="joystick" name="PS4 Controller"/>
<event id="14" type="button"/>
</button>
<button id="abs_axis_5" label="">
<device id="0" type="joystick" name="PS4 Controller"/>
<event id="12" type="button"/>
</button>
<button id="abs_axis_6" label="">
<device id="0" type="joystick" name="PS4 Controller"/>
<event id="13" type="button"/>
</button>
<button id="abs_axis_7" label="">
<device id="0" type="joystick" name="PS4 Controller"/>
<event id="3" type="button"/>
</button>
<button id="abs_axis_8" label="">
<device id="0" type="joystick" name="PS4 Controller"/>
<event id="1" type="button"/>
</button>
<button id="abs_axis_9" label="">
<device id="0" type="joystick" name="PS4 Controller"/>
<event id="0" type="button"/>
</button>
<button id="abs_axis_10" label="">
<device id="0" type="joystick" name="PS4 Controller"/>
<event id="2" type="button"/>
</button>
<button id="abs_axis_11" label="">
<device id="0" type="joystick" name="PS4 Controller"/>
<event id="9" type="button"/>
</button>
<button id="abs_axis_12" label="">
<device id="0" type="joystick" name="PS4 Controller"/>
<event id="10" type="button"/>
</button>
<button id="abs_axis_15" label="">
<device id="1" type="joystick" name="BU0836A Interface"/>
<event id="0" type="button"/>
</button>
<button id="abs_axis_16" label="">
<device id="0" type="joystick" name="PS4 Controller"/>
<event id="8" type="button"/>
</button>
<button id="abs_axis_8" label="">
<device id="1" type="joystick" name="BU0836A Interface"/>
<event id="11" type="button"/>
</button>
<button id="abs_axis_9" label="">
<device id="1" type="joystick" name="BU0836A Interface"/>
<event id="6" type="button"/>
</button>
</button_map>
<axis_map>
<axis id="rel_axis_0" label="wheel">
<device id="0" type="joystick" name="Steering Wheel"/>
<event id="0" type="axis" shape="" exponent="1.00" multiplier="0.0039" dead_zone="0"/>
</axis>
<axis id="abs_axis_17" label="gas">
<device id="0" type="joystick" name="BU0836A Interface"/>
<event id="2" type="axis" shape="" exponent="1.00" multiplier="0.008" dead_zone="0"/>
</axis>
<axis id="abs_axis_18" label="brake">
<device id="0" type="joystick" name="BU0836A Interface"/>
<event id="1" type="axis" shape="" exponent="1.00" multiplier="0.008" dead_zone="0"/>
</axis>
<axis id="abs_axis_19" label="clutch">
<device id="0" type="joystick" name="BU0836A Interface"/>
<event id="0" type="axis" shape="" exponent="1.00" multiplier="0.008" dead_zone="0"/>
</axis>
</axis_map>
<joystick_corrections_list/>
</configuration>
</controller>
</root>
User avatar
Matlo
Posts: 5768
Joined: Wed Jul 06, 2011 7:01 am
Location: France
Contact:

Re: Leo Bodnar wheel

Post by Matlo »

Use a sensitivity of 0.0085 for the wheel axis.
It looks like the clutch pedals axis needs correction.
I think the following value should do the job: low_value = 32767, low_coef = -16384, high_value = 0, high_coef = 0
GIMX creator
razzta01
Posts: 16
Joined: Sat Jul 09, 2016 8:54 pm

Re: Leo Bodnar wheel

Post by razzta01 »

Hi, I am trying to setup a similar wheel (MIGE motor+simcube) but I do not achieve to assign the wheelm to my PS4. mfeighan, could you let me know how you did proceed? I mean how you did setup gimx-config.
Rgds.
mfeighan
Posts: 5
Joined: Mon May 15, 2017 8:29 am

Re: Leo Bodnar wheel

Post by mfeighan »

Thank you, i already set the wheel axis to .8 and it feels about right.
The guy i set it up for is quite happy with it all and he donated you 20 Euro as a thank you.
He doesn't use a clutch so i don't think that bothers him, but its worth changing next time i drop by

Thanks again Matlo for all the help.

Razzta i basically copied the g27-g29 config and modified the axis & buttons, also removing what was not wanted/needed then it was a bit of trial and error.
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