[CONFIG][PS4] PUBG

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debugman
Posts: 46
Joined: Tue Jan 01, 2019 1:28 pm

[CONFIG][PS4] PUBG

Post by debugman »

Hi,

This is my current config for PUBG. It's not perfect of course so I hope that someone can improve it.

Anyway, tell me what you think :D

Game: Playerunknown's Battlegrounds
Platform: PS4
Device: Mouse
Playability: Good
Config data:

Code: Select all

 <?xml version="1.0" encoding="UTF-8"?>
<root>
  <controller id="1" dpi="12000" type="DS4">
    <configuration id="1">
      <trigger type="joystick" id="0" name="PS4 Controller" button_id="5" switch_back="no" delay="0"/>
      <mouse_options_list>
        <mouse name="" id="0" mode="Aiming" buffer_size="1" filter="0.00"/>
      </mouse_options_list>
      <intensity_list/>
      <button_map>
        <button id="abs_axis_16" label="">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="x"/>
        </button>
        <button id="abs_axis_15" label="">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="LSHIFT"/>
        </button>
        <button id="abs_axis_2" label="">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="ESCAPE"/>
        </button>
        <button id="abs_axis_1" label="">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="TAB"/>
        </button>
        <button id="abs_axis_0" label="">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="BACKQUOTE"/>
        </button>
        <button id="abs_axis_17" label="">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="f"/>
        </button>
        <button id="abs_axis_3" label="">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="4"/>
        </button>
        <button id="abs_axis_5" label="">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="1"/>
        </button>
        <button id="abs_axis_6" label="">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="2"/>
        </button>
        <button id="abs_axis_4" label="">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="3"/>
        </button>
        <button id="abs_axis_9" label="">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="SPACE"/>
        </button>
        <button id="abs_axis_8" label="">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="c"/>
        </button>
        <button id="abs_axis_10" label="">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="r"/>
        </button>
        <button id="abs_axis_7" label="">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="z"/>
        </button>
        <button id="abs_axis_11" label="">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="KP0"/>
        </button>
        <button id="abs_axis_12" label="">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="KP_PLUS"/>
        </button>
        <button id="abs_axis_11" label="">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="q"/>
        </button>
        <button id="abs_axis_12" label="">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="e"/>
        </button>
        <button id="abs_axis_14" label="">
          <device type="mouse" id="0" name=""/>
          <event type="button" id="BUTTON_LEFT"/>
        </button>
        <button id="abs_axis_13" label="">
          <device type="mouse" id="0" name=""/>
          <event type="button" id="BUTTON_RIGHT"/>
        </button>
        <button id="abs_axis_3" label="">
          <device type="mouse" id="0" name=""/>
          <event type="button" id="BUTTON_WHEELUP"/>
        </button>
        <button id="abs_axis_5" label="">
          <device type="mouse" id="0" name=""/>
          <event type="button" id="BUTTON_WHEELDOWN"/>
        </button>
        <button id="abs_axis_11" label="">
          <device type="mouse" id="0" name=""/>
          <event type="button" id="BUTTON_X2"/>
        </button>
      </button_map>
      <axis_map>
        <axis id="rel_axis_3" label="Aiming - y axis">
          <device type="mouse" id="0" name=""/>
          <event type="axis" id="y" dead_zone="0" multiplier="2.58" exponent="0.60" shape="Circle"/>
        </axis>
        <axis id="rel_axis_2" label="Aiming - x axis">
          <device type="mouse" id="0" name=""/>
          <event type="axis" id="x" dead_zone="0" multiplier="2.58" exponent="0.60" shape="Circle"/>
        </axis>
        <axis id="rel_axis_0-" label="">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="a"/>
        </axis>
        <axis id="rel_axis_1+" label="">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="s"/>
        </axis>
        <axis id="rel_axis_0+" label="">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="d"/>
        </axis>
        <axis id="rel_axis_1-" label="">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="w"/>
        </axis>
      </axis_map>
      <joystick_corrections_list/>
    </configuration>
    <configuration id="2">
      <trigger type="mouse" id="0" name="" button_id="BUTTON_RIGHT" switch_back="yes" delay="0"/>
      <mouse_options_list>
        <mouse name="" id="0" mode="Aiming" buffer_size="1" filter="0.00"/>
      </mouse_options_list>
      <intensity_list/>
      <button_map>
        <button id="abs_axis_16" label="">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="x"/>
        </button>
        <button id="abs_axis_15" label="">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="LSHIFT"/>
        </button>
        <button id="abs_axis_2" label="">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="ESCAPE"/>
        </button>
        <button id="abs_axis_1" label="">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="TAB"/>
        </button>
        <button id="abs_axis_0" label="">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="BACKQUOTE"/>
        </button>
        <button id="abs_axis_17" label="">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="f"/>
        </button>
        <button id="abs_axis_3" label="">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="4"/>
        </button>
        <button id="abs_axis_5" label="">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="1"/>
        </button>
        <button id="abs_axis_6" label="">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="2"/>
        </button>
        <button id="abs_axis_4" label="">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="3"/>
        </button>
        <button id="abs_axis_9" label="">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="SPACE"/>
        </button>
        <button id="abs_axis_8" label="">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="c"/>
        </button>
        <button id="abs_axis_10" label="">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="r"/>
        </button>
        <button id="abs_axis_7" label="">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="z"/>
        </button>
        <button id="abs_axis_11" label="">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="KP0"/>
        </button>
        <button id="abs_axis_12" label="">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="KP_PLUS"/>
        </button>
        <button id="abs_axis_11" label="">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="q"/>
        </button>
        <button id="abs_axis_12" label="">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="e"/>
        </button>
        <button id="abs_axis_14" label="">
          <device type="mouse" id="0" name=""/>
          <event type="button" id="BUTTON_LEFT"/>
        </button>
        <button id="abs_axis_13" label="">
          <device type="mouse" id="0" name=""/>
          <event type="button" id="BUTTON_RIGHT"/>
        </button>
        <button id="abs_axis_3" label="">
          <device type="mouse" id="0" name=""/>
          <event type="button" id="BUTTON_WHEELUP"/>
        </button>
        <button id="abs_axis_5" label="">
          <device type="mouse" id="0" name=""/>
          <event type="button" id="BUTTON_WHEELDOWN"/>
        </button>
        <button id="abs_axis_11" label="">
          <device type="mouse" id="0" name=""/>
          <event type="button" id="BUTTON_X2"/>
        </button>
      </button_map>
      <axis_map>
        <axis id="rel_axis_3" label="Aiming - y axis">
          <device type="mouse" id="0" name=""/>
          <event type="axis" id="y" dead_zone="3" multiplier="3.10" exponent="0.60" shape="Circle"/>
        </axis>
        <axis id="rel_axis_2" label="Aiming - x axis">
          <device type="mouse" id="0" name=""/>
          <event type="axis" id="x" dead_zone="3" multiplier="3.10" exponent="0.60" shape="Circle"/>
        </axis>
        <axis id="rel_axis_0-" label="">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="a"/>
        </axis>
        <axis id="rel_axis_1+" label="">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="s"/>
        </axis>
        <axis id="rel_axis_0+" label="">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="d"/>
        </axis>
        <axis id="rel_axis_1-" label="">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="w"/>
        </axis>
      </axis_map>
      <joystick_corrections_list/>
    </configuration>
    <configuration id="3">
      <trigger type="joystick" id="0" name="PS4 Controller" button_id="5" switch_back="no" delay="0"/>
      <mouse_options_list/>
      <intensity_list/>
      <button_map>
        <button id="abs_axis_17" label="">
          <device type="joystick" id="0" name="PS4 Controller"/>
          <event type="button" id="15"/>
        </button>
        <button id="abs_axis_10" label="">
          <device type="joystick" id="0" name="PS4 Controller"/>
          <event type="button" id="2"/>
        </button>
        <button id="abs_axis_9" label="">
          <device type="joystick" id="0" name="PS4 Controller"/>
          <event type="button" id="0"/>
        </button>
        <button id="abs_axis_8" label="">
          <device type="joystick" id="0" name="PS4 Controller"/>
          <event type="button" id="1"/>
        </button>
        <button id="abs_axis_7" label="">
          <device type="joystick" id="0" name="PS4 Controller"/>
          <event type="button" id="3"/>
        </button>
        <button id="abs_axis_11" label="">
          <device type="joystick" id="0" name="PS4 Controller"/>
          <event type="button" id="9"/>
        </button>
        <button id="abs_axis_12" label="">
          <device type="joystick" id="0" name="PS4 Controller"/>
          <event type="button" id="10"/>
        </button>
        <button id="abs_axis_0" label="">
          <device type="joystick" id="0" name="PS4 Controller"/>
          <event type="button" id="4"/>
        </button>
        <button id="abs_axis_1" label="">
          <device type="joystick" id="0" name="PS4 Controller"/>
          <event type="button" id="6"/>
        </button>
        <button id="abs_axis_15" label="">
          <device type="joystick" id="0" name="PS4 Controller"/>
          <event type="button" id="7"/>
        </button>
        <button id="abs_axis_16" label="">
          <device type="joystick" id="0" name="PS4 Controller"/>
          <event type="button" id="8"/>
        </button>
        <button id="abs_axis_3" label="">
          <device type="joystick" id="0" name="PS4 Controller"/>
          <event type="button" id="11"/>
        </button>
        <button id="abs_axis_4" label="">
          <device type="joystick" id="0" name="PS4 Controller"/>
          <event type="button" id="14"/>
        </button>
        <button id="abs_axis_5" label="">
          <device type="joystick" id="0" name="PS4 Controller"/>
          <event type="button" id="12"/>
        </button>
        <button id="abs_axis_6" label="">
          <device type="joystick" id="0" name="PS4 Controller"/>
          <event type="button" id="13"/>
        </button>
        <button id="abs_axis_11" label="">
          <device type="mouse" id="0" name=""/>
          <event type="button" id="BUTTON_X2"/>
        </button>
      </button_map>
      <axis_map>
        <axis id="rel_axis_0" label="">
          <device type="joystick" id="0" name="PS4 Controller"/>
          <event type="axis" id="0" dead_zone="0" multiplier="0.004" exponent="1.00" shape="Circle"/>
        </axis>
        <axis id="rel_axis_1" label="">
          <device type="joystick" id="0" name="PS4 Controller"/>
          <event type="axis" id="1" dead_zone="0" multiplier="0.004" exponent="1.00" shape="Circle"/>
        </axis>
        <axis id="rel_axis_2" label="">
          <device type="joystick" id="0" name="PS4 Controller"/>
          <event type="axis" id="2" dead_zone="0" multiplier="0.004" exponent="1.00" shape="Circle"/>
        </axis>
        <axis id="rel_axis_3" label="">
          <device type="joystick" id="0" name="PS4 Controller"/>
          <event type="axis" id="3" dead_zone="0" multiplier="0.004" exponent="1.00" shape="Circle"/>
        </axis>
        <axis id="abs_axis_13" label="">
          <device type="joystick" id="0" name="PS4 Controller"/>
          <event type="axis" id="4" dead_zone="0" multiplier="0.008" exponent="1.00" shape=""/>
        </axis>
        <axis id="abs_axis_14" label="">
          <device type="joystick" id="0" name="PS4 Controller"/>
          <event type="axis" id="5" dead_zone="0" multiplier="0.008" exponent="1.00" shape=""/>
        </axis>
      </axis_map>
      <joystick_corrections_list/>
    </configuration>
  </controller>
</root>

 
Notes:
- mouse dpi: 12,000

- in game settings:
Image Image
Last edited by debugman on Tue Dec 24, 2019 8:45 pm, edited 1 time in total.

User avatar
GoDlike
Posts: 955
Joined: Thu Apr 28, 2016 12:47 pm
Location: Poland

Re: [CONFIG][PS4] PUBG

Post by GoDlike »

Thank you very much for this contribution :)
My hardware: PS3 Slim CFW 4.80 | PS4 Pro 500 Million LE | Xbox One X
Steam: Godlike_RU | PSN: GoDlike_RU | XBL: GoDlike

debugman
Posts: 46
Joined: Tue Jan 01, 2019 1:28 pm

Re: [CONFIG][PS4] PUBG

Post by debugman »

so, someone tried it? what do you think?

BTW, I did a little change, I upped profile's 2 sensitivity to 3.10 and reduced the sensitivity of high zoom scopes in game. If someone want an update, I will post it.

sadly
Posts: 23
Joined: Fri Dec 20, 2019 11:19 pm

Re: [CONFIG][PS4] PUBG

Post by sadly »

Hey can u post the Config? The Config u postet if i try it Gimx gives errors

debugman
Posts: 46
Joined: Tue Jan 01, 2019 1:28 pm

Re: [CONFIG][PS4] PUBG

Post by debugman »

I have updated the profile and in game settings a bit.

I have no idea why it doesn't work for you, maybe someone else can help.

maybe copy just the mouse configurations? FYI, there are two profiles in the config

debugman
Posts: 46
Joined: Tue Jan 01, 2019 1:28 pm

Re: [CONFIG][PS4] PUBG

Post by debugman »

Hi,

Although, the config I made is nice, is still not perfected enough.

Can someone help me make it better?

Free look working great, feels like 1:1.

ADS is not. it feels to me that PUBG applies acceleration no matter if setting is off.


Any help will be much appreciated.

User avatar
GoDlike
Posts: 955
Joined: Thu Apr 28, 2016 12:47 pm
Location: Poland

Re: [CONFIG][PS4] PUBG

Post by GoDlike »

This is problem for many modern games. You have to find out on which speeds the acceleration spikes occurs and then try to find a golden spot by increasing/decreasing acc and testing gameplay. Some games like Metro Exodus have even 3 acceleration spikes on the whole curve so I had to increase Deadzone to "jump" over the first one.
My hardware: PS3 Slim CFW 4.80 | PS4 Pro 500 Million LE | Xbox One X
Steam: Godlike_RU | PSN: GoDlike_RU | XBL: GoDlike

debugman
Posts: 46
Joined: Tue Jan 01, 2019 1:28 pm

Re: [CONFIG][PS4] PUBG

Post by debugman »

ok, but I didn't understand what should I do.

Can you describe the process I need to do?

And should I set acceleration to off or on in the in game settings?


Thanks for the help

User avatar
GoDlike
Posts: 955
Joined: Thu Apr 28, 2016 12:47 pm
Location: Poland

Re: [CONFIG][PS4] PUBG

Post by GoDlike »

Check on which setting it feels better. For example I had to keep acceleration on in Battlefield V despite the option to disable it because it didn't work correctly as you describe in PUBG.

Then start with acceleration value like 0.52 and increase it gradually until it feels fine for you. Acceleration test in "curses" mode inside gimx may help but in games with acceleration spikes it often does not.
My hardware: PS3 Slim CFW 4.80 | PS4 Pro 500 Million LE | Xbox One X
Steam: Godlike_RU | PSN: GoDlike_RU | XBL: GoDlike

debugman
Posts: 46
Joined: Tue Jan 01, 2019 1:28 pm

Re: [CONFIG][PS4] PUBG

Post by debugman »

pretty stuck with the same issue.

moving the mouse slowly rotate the player's look farther than moving it fast.

nothing I do changes that.

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