Having Trouble with The Division Xbox one
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- Posts: 18
- Joined: Wed Oct 21, 2015 5:03 am
Having Trouble with The Division Xbox one
Hello all. I've been trying to make my own config for the Division for Xbox one. With a little fiddling I've gotten something usable. The issue I'm having is that no matter how much I tweak the config, I still feel like I'm pulling on little rubber bands attached to the sticks - like there's some kind of mouse smoothing/acceleration or delay going on. I've gone through the mouse calibration tutorial a couple of times, but I can't seem to shake the feeling. General tips about how to work this feeling out of the controls or pointers about this game specifically would be greatly appreciated.
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- Posts: 69
- Joined: Sat Feb 23, 2013 4:11 pm
Re: Having Trouble with The Division Xbox one
Trying to sort this out since closed Alpha.
Thank Gawd I'm not alone.
...And even if I something I find usable it gets laggy after few minutes of usage like console would get too many commands and couldn't compute it.
- checked mouse - tested different mice
- checked system and hardware - checked RPI 2, Laptop with Ubuntu
...so it must be the game itself or very sophisticated config.
Thank Gawd I'm not alone.
...And even if I something I find usable it gets laggy after few minutes of usage like console would get too many commands and couldn't compute it.
- checked mouse - tested different mice
- checked system and hardware - checked RPI 2, Laptop with Ubuntu
...so it must be the game itself or very sophisticated config.
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- Posts: 18
- Joined: Wed Oct 21, 2015 5:03 am
Re: Having Trouble with The Division Xbox one
I've made some progress with my config - I'll post it for you when I get home from work. It seems to me that I enjoy the experience the most when I have the lowest acceleration values possible. I have an 8200 DPI mouse, so I think that might be helping some, too. I can 't say that I've ever noticed things start to build up or get laggy over use - thats strange.
Code: Select all
<?xml version="1.0" encoding="UTF-8"?>
<root>
<controller id="1" dpi="8200" type="XOnePad">
<configuration id="1">
<trigger type="" id="" name="" button_id="" switch_back="no" delay="0"/>
<mouse_options_list>
<mouse name="" id="0" mode="Aiming" buffer_size="1" filter="0.00"/>
</mouse_options_list>
<intensity_list/>
<button_map>
<button id="abs_axis_9" label="">
<device type="keyboard" id="0" name=""/>
<event type="button" id="SPACE"/>
</button>
<button id="abs_axis_8" label="">
<device type="keyboard" id="0" name=""/>
<event type="button" id="c"/>
</button>
<button id="abs_axis_10" label="">
<device type="keyboard" id="0" name=""/>
<event type="button" id="t"/>
</button>
<button id="abs_axis_7" label="">
<device type="keyboard" id="0" name=""/>
<event type="button" id="a"/>
</button>
<button id="abs_axis_0" label="">
<device type="keyboard" id="0" name=""/>
<event type="button" id="TAB"/>
</button>
<button id="abs_axis_2" label="">
<device type="keyboard" id="0" name=""/>
<event type="button" id="BACKQUOTE"/>
</button>
<button id="abs_axis_1" label="">
<device type="keyboard" id="0" name=""/>
<event type="button" id="RETURN"/>
</button>
<button id="abs_axis_15" label="">
<device type="keyboard" id="0" name=""/>
<event type="button" id="LSHIFT"/>
</button>
<button id="abs_axis_11" label="">
<device type="mouse" id="0" name=""/>
<event type="button" id="BUTTON_X2"/>
</button>
<button id="abs_axis_12" label="">
<device type="mouse" id="0" name=""/>
<event type="button" id="BUTTON_X1"/>
</button>
<button id="abs_axis_3" label="">
<device type="keyboard" id="0" name=""/>
<event type="button" id="UP"/>
</button>
<button id="abs_axis_5" label="">
<device type="keyboard" id="0" name=""/>
<event type="button" id="DOWN"/>
</button>
<button id="abs_axis_6" label="">
<device type="keyboard" id="0" name=""/>
<event type="button" id="LEFT"/>
</button>
<button id="abs_axis_4" label="">
<device type="keyboard" id="0" name=""/>
<event type="button" id="q"/>
</button>
<button id="abs_axis_14" label="">
<device type="mouse" id="0" name=""/>
<event type="button" id="BUTTON_LEFT"/>
</button>
<button id="abs_axis_13" label="">
<device type="mouse" id="0" name=""/>
<event type="button" id="BUTTON_RIGHT"/>
</button>
<button id="abs_axis_16" label="">
<device type="keyboard" id="0" name=""/>
<event type="button" id="CAPSLOCK"/>
</button>
<button id="abs_axis_6" label="">
<device type="keyboard" id="0" name=""/>
<event type="button" id="g"/>
</button>
</button_map>
<axis_map>
<axis id="rel_axis_2" label="">
<device type="mouse" id="0" name=""/>
<event type="axis" id="x" dead_zone="0" multiplier="165" exponent="0.10" shape=""/>
</axis>
<axis id="rel_axis_3" label="">
<device type="mouse" id="0" name=""/>
<event type="axis" id="y" dead_zone="0" multiplier="214" exponent="0.10" shape=""/>
</axis>
<axis id="rel_axis_1-" label="">
<device type="keyboard" id="0" name=""/>
<event type="button" id="e"/>
</axis>
<axis id="rel_axis_1+" label="">
<device type="keyboard" id="0" name=""/>
<event type="button" id="d"/>
</axis>
<axis id="rel_axis_0-" label="">
<device type="keyboard" id="0" name=""/>
<event type="button" id="s"/>
</axis>
<axis id="rel_axis_0+" label="">
<device type="keyboard" id="0" name=""/>
<event type="button" id="f"/>
</axis>
</axis_map>
</configuration>
</controller>
</root>
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- Posts: 69
- Joined: Sat Feb 23, 2013 4:11 pm
Re: Having Trouble with The Division Xbox one
There is a hope!!
UPDATE 1.1: INCURSIONS - PATCH NOTES
12/04/2016 12:00 AM
User Interface
Added gamepad deadzone calibration in settings menu (all platforms)
UPDATE 1.1: INCURSIONS - PATCH NOTES
12/04/2016 12:00 AM
User Interface
Added gamepad deadzone calibration in settings menu (all platforms)