Having Trouble with The Division Xbox one

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tmeshleman
Posts: 18
Joined: Wed Oct 21, 2015 5:03 am

Having Trouble with The Division Xbox one

Post by tmeshleman »

Hello all. I've been trying to make my own config for the Division for Xbox one. With a little fiddling I've gotten something usable. The issue I'm having is that no matter how much I tweak the config, I still feel like I'm pulling on little rubber bands attached to the sticks - like there's some kind of mouse smoothing/acceleration or delay going on. I've gone through the mouse calibration tutorial a couple of times, but I can't seem to shake the feeling. General tips about how to work this feeling out of the controls or pointers about this game specifically would be greatly appreciated.
sephirotdnf
Posts: 69
Joined: Sat Feb 23, 2013 4:11 pm

Re: Having Trouble with The Division Xbox one

Post by sephirotdnf »

Trying to sort this out since closed Alpha.
Thank Gawd I'm not alone.

...And even if I something I find usable it gets laggy after few minutes of usage like console would get too many commands and couldn't compute it.
:(

- checked mouse - tested different mice
- checked system and hardware - checked RPI 2, Laptop with Ubuntu
...so it must be the game itself or very sophisticated config.
tmeshleman
Posts: 18
Joined: Wed Oct 21, 2015 5:03 am

Re: Having Trouble with The Division Xbox one

Post by tmeshleman »

I've made some progress with my config - I'll post it for you when I get home from work. It seems to me that I enjoy the experience the most when I have the lowest acceleration values possible. I have an 8200 DPI mouse, so I think that might be helping some, too. I can 't say that I've ever noticed things start to build up or get laggy over use - thats strange.

Code: Select all

<?xml version="1.0" encoding="UTF-8"?>
<root>
  <controller id="1" dpi="8200" type="XOnePad">
    <configuration id="1">
      <trigger type="" id="" name="" button_id="" switch_back="no" delay="0"/>
      <mouse_options_list>
        <mouse name="" id="0" mode="Aiming" buffer_size="1" filter="0.00"/>
      </mouse_options_list>
      <intensity_list/>
      <button_map>
        <button id="abs_axis_9" label="">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="SPACE"/>
        </button>
        <button id="abs_axis_8" label="">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="c"/>
        </button>
        <button id="abs_axis_10" label="">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="t"/>
        </button>
        <button id="abs_axis_7" label="">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="a"/>
        </button>
        <button id="abs_axis_0" label="">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="TAB"/>
        </button>
        <button id="abs_axis_2" label="">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="BACKQUOTE"/>
        </button>
        <button id="abs_axis_1" label="">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="RETURN"/>
        </button>
        <button id="abs_axis_15" label="">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="LSHIFT"/>
        </button>
        <button id="abs_axis_11" label="">
          <device type="mouse" id="0" name=""/>
          <event type="button" id="BUTTON_X2"/>
        </button>
        <button id="abs_axis_12" label="">
          <device type="mouse" id="0" name=""/>
          <event type="button" id="BUTTON_X1"/>
        </button>
        <button id="abs_axis_3" label="">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="UP"/>
        </button>
        <button id="abs_axis_5" label="">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="DOWN"/>
        </button>
        <button id="abs_axis_6" label="">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="LEFT"/>
        </button>
        <button id="abs_axis_4" label="">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="q"/>
        </button>
        <button id="abs_axis_14" label="">
          <device type="mouse" id="0" name=""/>
          <event type="button" id="BUTTON_LEFT"/>
        </button>
        <button id="abs_axis_13" label="">
          <device type="mouse" id="0" name=""/>
          <event type="button" id="BUTTON_RIGHT"/>
        </button>
        <button id="abs_axis_16" label="">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="CAPSLOCK"/>
        </button>
        <button id="abs_axis_6" label="">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="g"/>
        </button>
      </button_map>
      <axis_map>
        <axis id="rel_axis_2" label="">
          <device type="mouse" id="0" name=""/>
          <event type="axis" id="x" dead_zone="0" multiplier="165" exponent="0.10" shape=""/>
        </axis>
        <axis id="rel_axis_3" label="">
          <device type="mouse" id="0" name=""/>
          <event type="axis" id="y" dead_zone="0" multiplier="214" exponent="0.10" shape=""/>
        </axis>
        <axis id="rel_axis_1-" label="">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="e"/>
        </axis>
        <axis id="rel_axis_1+" label="">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="d"/>
        </axis>
        <axis id="rel_axis_0-" label="">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="s"/>
        </axis>
        <axis id="rel_axis_0+" label="">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="f"/>
        </axis>
      </axis_map>
    </configuration>
  </controller>
</root>
sephirotdnf
Posts: 69
Joined: Sat Feb 23, 2013 4:11 pm

Re: Having Trouble with The Division Xbox one

Post by sephirotdnf »

There is a hope!!

UPDATE 1.1: INCURSIONS - PATCH NOTES
12/04/2016 12:00 AM

User Interface
Added gamepad deadzone calibration in settings menu (all platforms)
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