Fallout 4 [PS4]

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Johnny
Posts: 7
Joined: Tue Dec 13, 2016 3:42 pm

Fallout 4 [PS4]

Post by Johnny » Wed Dec 21, 2016 11:39 pm

Playing Fallout 4 on PS4 with a mouse is not recommended since the game seems to poll inputs on a fixed rate so even higher DPI wont make your movement better, but you can try out anyways. I'd love to hear your opinion.

Pipboy via TAB, then inside Pipboy you can use UHJK (because on mosts keyboards there is a bevel on the J button) to traverse through.

Code: Select all

<?xml version="1.0" encoding="UTF-8"?>
<root>
  <controller id="1" dpi="1600" type="DS4">
    <configuration id="1">
      <trigger type="keyboard" id="0" name="" button_id="F19" switch_back="no" delay="0"/>
      <mouse_options_list>
        <mouse name="" id="0" mode="Aiming" buffer_size="2" filter="0.30"/>
      </mouse_options_list>
      <intensity_list/>
      <button_map>
        <button id="abs_axis_17" label="">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="f"/>
        </button>
        <button id="abs_axis_10" label="">
          <device type="joystick" id="0" name="Sony Computer Entertainment Wireless Controller"/>
          <event type="button" id="0"/>
        </button>
        <button id="abs_axis_9" label="">
          <device type="joystick" id="0" name="Sony Computer Entertainment Wireless Controller"/>
          <event type="button" id="1"/>
        </button>
        <button id="abs_axis_8" label="">
          <device type="joystick" id="0" name="Sony Computer Entertainment Wireless Controller"/>
          <event type="button" id="2"/>
        </button>
        <button id="abs_axis_7" label="">
          <device type="joystick" id="0" name="Sony Computer Entertainment Wireless Controller"/>
          <event type="button" id="3"/>
        </button>
        <button id="abs_axis_11" label="">
          <device type="joystick" id="0" name="Sony Computer Entertainment Wireless Controller"/>
          <event type="button" id="4"/>
        </button>
        <button id="abs_axis_12" label="">
          <device type="joystick" id="0" name="Sony Computer Entertainment Wireless Controller"/>
          <event type="button" id="5"/>
        </button>
        <button id="abs_axis_0" label="">
          <device type="joystick" id="0" name="Sony Computer Entertainment Wireless Controller"/>
          <event type="button" id="8"/>
        </button>
        <button id="abs_axis_1" label="">
          <device type="joystick" id="0" name="Sony Computer Entertainment Wireless Controller"/>
          <event type="button" id="9"/>
        </button>
        <button id="abs_axis_15" label="">
          <device type="joystick" id="0" name="Sony Computer Entertainment Wireless Controller"/>
          <event type="button" id="10"/>
        </button>
        <button id="abs_axis_16" label="">
          <device type="joystick" id="0" name="Sony Computer Entertainment Wireless Controller"/>
          <event type="button" id="11"/>
        </button>
        <button id="abs_axis_2" label="">
          <device type="joystick" id="0" name="Sony Computer Entertainment Wireless Controller"/>
          <event type="button" id="12"/>
        </button>
        <button id="abs_axis_3" label="">
          <device type="joystick" id="0" name="Sony Computer Entertainment Wireless Controller"/>
          <event type="button" id="14"/>
        </button>
        <button id="abs_axis_4" label="">
          <device type="joystick" id="0" name="Sony Computer Entertainment Wireless Controller"/>
          <event type="button" id="15"/>
        </button>
        <button id="abs_axis_5" label="">
          <device type="joystick" id="0" name="Sony Computer Entertainment Wireless Controller"/>
          <event type="button" id="16"/>
        </button>
        <button id="abs_axis_6" label="">
          <device type="joystick" id="0" name="Sony Computer Entertainment Wireless Controller"/>
          <event type="button" id="17"/>
        </button>
        <button id="abs_axis_13" label="">
          <device type="mouse" id="0" name=""/>
          <event type="button" id="BUTTON_RIGHT"/>
        </button>
        <button id="abs_axis_1" label="">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="RETURN"/>
        </button>
        <button id="abs_axis_16" label="">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="c"/>
        </button>
        <button id="abs_axis_15" label="">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="TAB"/>
        </button>
        <button id="abs_axis_14" label="">
          <device type="mouse" id="0" name=""/>
          <event type="button" id="BUTTON_LEFT"/>
        </button>
        <button id="abs_axis_12" label="">
          <device type="mouse" id="0" name=""/>
          <event type="button" id="BUTTON_MIDDLE"/>
        </button>
        <button id="abs_axis_11" label="">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="LSHIFT"/>
        </button>
        <button id="abs_axis_10" label="">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="r"/>
        </button>
        <button id="abs_axis_9" label="">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="e"/>
        </button>
        <button id="abs_axis_8" label="">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="TAB"/>
        </button>
        <button id="abs_axis_7" label="">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="SPACE"/>
        </button>
        <button id="abs_axis_6" label="">
          <device type="mouse" id="0" name=""/>
          <event type="button" id="BUTTON_X2"/>
        </button>
        <button id="abs_axis_4" label="">
          <device type="mouse" id="0" name=""/>
          <event type="button" id="BUTTON_X1"/>
        </button>
        <button id="abs_axis_2" label="">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="BACKSPACE"/>
        </button>
        <button id="abs_axis_0" label="">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="LEFTBRACKET"/>
        </button>
        <button id="abs_axis_10" label="">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="r"/>
        </button>
        <button id="abs_axis_7" label="">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="KP8"/>
        </button>
        <button id="abs_axis_9" label="">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="KP2"/>
        </button>
        <button id="abs_axis_10" label="">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="KP4"/>
        </button>
        <button id="abs_axis_8" label="">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="KP6"/>
        </button>
        <button id="abs_axis_9" label="">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="KP_ENTER"/>
        </button>
        <button id="abs_axis_11" label="">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="END"/>
        </button>
        <button id="abs_axis_13" label="">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="HOME"/>
        </button>
        <button id="abs_axis_15" label="">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="F14"/>
        </button>
        <button id="abs_axis_12" label="">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="PAGEDOWN"/>
        </button>
        <button id="abs_axis_13" label="">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="PAGEUP"/>
        </button>
        <button id="abs_axis_16" label="">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="F15"/>
        </button>
        <button id="abs_axis_14" label="">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="i"/>
        </button>
        <button id="abs_axis_13" label="">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="y"/>
        </button>
        <button id="abs_axis_11" label="">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="t"/>
        </button>
        <button id="abs_axis_12" label="">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="l"/>
        </button>
        <button id="abs_axis_17" label="">
          <device type="joystick" id="0" name="Sony Computer Entertainment Wireless Controller"/>
          <event type="button" id="13"/>
        </button>
      </button_map>
      <axis_map>
        <axis id="rel_axis_0" label="">
          <device type="joystick" id="0" name="Sony Computer Entertainment Wireless Controller"/>
          <event type="axis" id="0" dead_zone="0" multiplier="0.004" exponent="1.00" shape=""/>
        </axis>
        <axis id="rel_axis_1" label="">
          <device type="joystick" id="0" name="Sony Computer Entertainment Wireless Controller"/>
          <event type="axis" id="1" dead_zone="0" multiplier="0.004" exponent="1.00" shape=""/>
        </axis>
        <axis id="rel_axis_2" label="">
          <device type="joystick" id="0" name="Sony Computer Entertainment Wireless Controller"/>
          <event type="axis" id="2" dead_zone="0" multiplier="0.004" exponent="1.00" shape=""/>
        </axis>
        <axis id="abs_axis_13" label="">
          <device type="joystick" id="0" name="Sony Computer Entertainment Wireless Controller"/>
          <event type="axis" id="3" dead_zone="0" multiplier="0.008" exponent="1.00" shape=""/>
        </axis>
        <axis id="abs_axis_14" label="">
          <device type="joystick" id="0" name="Sony Computer Entertainment Wireless Controller"/>
          <event type="axis" id="4" dead_zone="0" multiplier="0.008" exponent="1.00" shape=""/>
        </axis>
        <axis id="rel_axis_3" label="">
          <device type="joystick" id="0" name="Sony Computer Entertainment Wireless Controller"/>
          <event type="axis" id="5" dead_zone="0" multiplier="0.004" exponent="1.00" shape=""/>
        </axis>
        <axis id="rel_axis_3" label="">
          <device type="mouse" id="0" name=""/>
          <event type="axis" id="y" dead_zone="30" multiplier="30" exponent="0.38" shape=""/>
        </axis>
        <axis id="rel_axis_2" label="">
          <device type="mouse" id="0" name=""/>
          <event type="axis" id="x" dead_zone="30" multiplier="30" exponent="0.38" shape=""/>
        </axis>
        <axis id="rel_axis_0-" label="">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="a"/>
        </axis>
        <axis id="rel_axis_1+" label="">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="s"/>
        </axis>
        <axis id="rel_axis_0+" label="">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="d"/>
        </axis>
        <axis id="rel_axis_1-" label="">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="w"/>
        </axis>
        <axis id="rel_axis_1-" label="">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="u"/>
        </axis>
        <axis id="rel_axis_1+" label="">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="j"/>
        </axis>
        <axis id="rel_axis_0-" label="">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="h"/>
        </axis>
        <axis id="rel_axis_0+" label="">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="k"/>
        </axis>
        <axis id="rel_axis_3-" label="">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="UP"/>
        </axis>
        <axis id="rel_axis_3+" label="">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="DOWN"/>
        </axis>
        <axis id="rel_axis_2-" label="">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="LEFT"/>
        </axis>
        <axis id="rel_axis_2+" label="">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="RIGHT"/>
        </axis>
      </axis_map>
      <joystick_corrections_list/>
    </configuration>
  </controller>
</root>

User avatar
Matlo
Posts: 4239
Joined: Wed Jul 06, 2011 7:01 am
Location: France
Contact:

Re: Fallout 4 [PS4]

Post by Matlo » Thu Dec 22, 2016 9:08 pm

A higher DPI will improve movement whatever the polling rate.
With a low DPI you have to use high sensitivity (multiplier), which results in jerkiness for slow movements.
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