Platform: PS4
Device: Mouse & Keyboard
Playability: Perfect (For me)
Config data:
Code: Select all
<?xml version="1.0" encoding="UTF-8"?>
<root>
<controller id="1" dpi="8200" type="DS4">
<configuration id="1">
<trigger type="" id="" name="" button_id="" switch_back="no" delay="0"/>
<mouse_options_list>
<mouse name="" id="0" mode="Aiming" buffer_size="1" filter="0.00"/>
</mouse_options_list>
<intensity_list/>
<button_map>
<button id="abs_axis_0" label="Share">
<device type="keyboard" id="0" name=""/>
<event type="button" id="F2"/>
</button>
<button id="abs_axis_1" label="Options">
<device type="keyboard" id="0" name=""/>
<event type="button" id="ESCAPE"/>
</button>
<button id="abs_axis_2" label="PS Button">
<device type="keyboard" id="0" name=""/>
<event type="button" id="F1"/>
</button>
<button id="abs_axis_3" label="Up">
<device type="keyboard" id="0" name=""/>
<event type="button" id="UP"/>
</button>
<button id="abs_axis_4" label="Right">
<device type="keyboard" id="0" name=""/>
<event type="button" id="RIGHT"/>
</button>
<button id="abs_axis_5" label="Down">
<device type="keyboard" id="0" name=""/>
<event type="button" id="DOWN"/>
</button>
<button id="abs_axis_6" label="Left">
<device type="keyboard" id="0" name=""/>
<event type="button" id="LEFT"/>
</button>
<button id="abs_axis_3" label="Spray">
<device type="keyboard" id="0" name=""/>
<event type="button" id="t"/>
</button>
<button id="abs_axis_4" label="Next weapon">
<device type="keyboard" id="0" name=""/>
<event type="button" id="1"/>
</button>
<button id="abs_axis_5" label="Communication menu">
<device type="keyboard" id="0" name=""/>
<event type="button" id="c"/>
</button>
<button id="abs_axis_6" label="Previous weapon">
<device type="keyboard" id="0" name=""/>
<event type="button" id="2"/>
</button>
<button id="abs_axis_7" label="Ability 3">
<device type="keyboard" id="0" name=""/>
<event type="button" id="q"/>
</button>
<button id="abs_axis_8" label="Crouch">
<device type="keyboard" id="0" name=""/>
<event type="button" id="LCTRL"/>
</button>
<button id="abs_axis_9" label="Jump">
<device type="keyboard" id="0" name=""/>
<event type="button" id="SPACE"/>
</button>
<button id="abs_axis_10" label="Reload">
<device type="keyboard" id="0" name=""/>
<event type="button" id="r"/>
</button>
<button id="abs_axis_11" label="Ability 1">
<device type="keyboard" id="0" name=""/>
<event type="button" id="TAB"/>
</button>
<button id="abs_axis_12" label="Ability 2">
<device type="keyboard" id="0" name=""/>
<event type="button" id="e"/>
</button>
<button id="abs_axis_13" label="Secondary fire">
<device type="mouse" id="0" name=""/>
<event type="button" id="BUTTON_RIGHT"/>
</button>
<button id="abs_axis_14" label="Primary fire">
<device type="mouse" id="0" name=""/>
<event type="button" id="BUTTON_LEFT"/>
</button>
<button id="abs_axis_15" label="">
<device type="keyboard" id="0" name=""/>
<event type="button" id="LSHIFT"/>
</button>
<button id="abs_axis_16" label="Quick melee">
<device type="keyboard" id="0" name=""/>
<event type="button" id="v"/>
</button>
<button id="abs_axis_4" label="Next weapon">
<device type="mouse" id="0" name=""/>
<event type="button" id="BUTTON_WHEELUP"/>
</button>
<button id="abs_axis_6" label="Previous weapon">
<device type="mouse" id="0" name=""/>
<event type="button" id="BUTTON_WHEELDOWN"/>
</button>
<button id="abs_axis_16" label="Quick melee">
<device type="keyboard" id="0" name=""/>
<event type="button" id="TAB"/>
</button>
<button id="abs_axis_17" label="Touchpad">
<device type="keyboard" id="0" name=""/>
<event type="button" id="KP3"/>
</button>
<button id="abs_axis_18" label="Finger 1">
<device type="keyboard" id="0" name=""/>
<event type="button" id="KP4"/>
</button>
<button id="abs_axis_18" label="Finger 2">
<device type="keyboard" id="0" name=""/>
<event type="button" id="KP5"/>
</button>
</button_map>
<axis_map>
<axis id="rel_axis_0-" label="">
<device type="keyboard" id="0" name=""/>
<event type="button" id="a"/>
</axis>
<axis id="rel_axis_0+" label="">
<device type="keyboard" id="0" name=""/>
<event type="button" id="d"/>
</axis>
<axis id="rel_axis_1-" label="">
<device type="keyboard" id="0" name=""/>
<event type="button" id="w"/>
</axis>
<axis id="rel_axis_1+" label="">
<device type="keyboard" id="0" name=""/>
<event type="button" id="s"/>
</axis>
<axis id="rel_axis_2" label="">
<device type="mouse" id="0" name=""/>
<event type="axis" id="x" dead_zone="18" multiplier="30.00" exponent="0.39" shape="Circle"/>
</axis>
<axis id="rel_axis_3" label="">
<device type="mouse" id="0" name=""/>
<event type="axis" id="y" dead_zone="18" multiplier="30,00" exponent="0.39" shape="Circle"/>
</axis>
</axis_map>
<joystick_corrections_list/>
</configuration>
<configuration id="2">
<trigger type="mouse" id="0" name="" button_id="BUTTON_RIGHT" switch_back="yes" delay="0"/>
<mouse_options_list>
<mouse name="" id="0" mode="Aiming" buffer_size="1" filter="0.00"/>
</mouse_options_list>
<intensity_list/>
<button_map>
<button id="abs_axis_0" label="Share">
<device type="keyboard" id="0" name=""/>
<event type="button" id="F2"/>
</button>
<button id="abs_axis_1" label="Options">
<device type="keyboard" id="0" name=""/>
<event type="button" id="ESCAPE"/>
</button>
<button id="abs_axis_2" label="PS Button">
<device type="keyboard" id="0" name=""/>
<event type="button" id="F1"/>
</button>
<button id="abs_axis_3" label="Up">
<device type="keyboard" id="0" name=""/>
<event type="button" id="UP"/>
</button>
<button id="abs_axis_4" label="Right">
<device type="keyboard" id="0" name=""/>
<event type="button" id="RIGHT"/>
</button>
<button id="abs_axis_5" label="Down">
<device type="keyboard" id="0" name=""/>
<event type="button" id="DOWN"/>
</button>
<button id="abs_axis_6" label="Left">
<device type="keyboard" id="0" name=""/>
<event type="button" id="LEFT"/>
</button>
<button id="abs_axis_3" label="Spray">
<device type="keyboard" id="0" name=""/>
<event type="button" id="t"/>
</button>
<button id="abs_axis_4" label="Next weapon">
<device type="keyboard" id="0" name=""/>
<event type="button" id="1"/>
</button>
<button id="abs_axis_5" label="Communication menu">
<device type="keyboard" id="0" name=""/>
<event type="button" id="c"/>
</button>
<button id="abs_axis_6" label="Previous weapon">
<device type="keyboard" id="0" name=""/>
<event type="button" id="2"/>
</button>
<button id="abs_axis_7" label="Ability 3">
<device type="keyboard" id="0" name=""/>
<event type="button" id="q"/>
</button>
<button id="abs_axis_8" label="Crouch">
<device type="keyboard" id="0" name=""/>
<event type="button" id="LCTRL"/>
</button>
<button id="abs_axis_9" label="Jump">
<device type="keyboard" id="0" name=""/>
<event type="button" id="SPACE"/>
</button>
<button id="abs_axis_10" label="Reload">
<device type="keyboard" id="0" name=""/>
<event type="button" id="r"/>
</button>
<button id="abs_axis_11" label="Ability 1">
<device type="keyboard" id="0" name=""/>
<event type="button" id="TAB"/>
</button>
<button id="abs_axis_12" label="Ability 2">
<device type="keyboard" id="0" name=""/>
<event type="button" id="e"/>
</button>
<button id="abs_axis_13" label="Secondary fire">
<device type="mouse" id="0" name=""/>
<event type="button" id="BUTTON_RIGHT"/>
</button>
<button id="abs_axis_14" label="Primary fire">
<device type="mouse" id="0" name=""/>
<event type="button" id="BUTTON_LEFT"/>
</button>
<button id="abs_axis_15" label="">
<device type="keyboard" id="0" name=""/>
<event type="button" id="LSHIFT"/>
</button>
<button id="abs_axis_16" label="Quick melee">
<device type="keyboard" id="0" name=""/>
<event type="button" id="v"/>
</button>
<button id="abs_axis_4" label="Next weapon">
<device type="mouse" id="0" name=""/>
<event type="button" id="BUTTON_WHEELUP"/>
</button>
<button id="abs_axis_6" label="Previous weapon">
<device type="mouse" id="0" name=""/>
<event type="button" id="BUTTON_WHEELDOWN"/>
</button>
<button id="abs_axis_16" label="Quick melee">
<device type="keyboard" id="0" name=""/>
<event type="button" id="TAB"/>
</button>
</button_map>
<axis_map>
<axis id="rel_axis_0-" label="">
<device type="keyboard" id="0" name=""/>
<event type="button" id="a"/>
</axis>
<axis id="rel_axis_0+" label="">
<device type="keyboard" id="0" name=""/>
<event type="button" id="d"/>
</axis>
<axis id="rel_axis_1-" label="">
<device type="keyboard" id="0" name=""/>
<event type="button" id="w"/>
</axis>
<axis id="rel_axis_1+" label="">
<device type="keyboard" id="0" name=""/>
<event type="button" id="s"/>
</axis>
<axis id="rel_axis_2" label="">
<device type="mouse" id="0" name=""/>
<event type="axis" id="x" dead_zone="18" multiplier="40.00" exponent="0.39" shape="Circle"/>
</axis>
<axis id="rel_axis_3" label="">
<device type="mouse" id="0" name=""/>
<event type="axis" id="y" dead_zone="18" multiplier="40,00" exponent="0.39" shape="Circle"/>
</axis>
</axis_map>
<joystick_corrections_list/>
</configuration>
</controller>
</root>