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[Config][PS3]Warhammer 40 000: Space Marine

Posted: Sun Jun 07, 2020 9:44 pm
by ckaiycool
Gimx 8.0+Firmware 8.0
12 000 DPI

Image

Game: Warhammer 40 000: Space Marine
Platform: PS3
Device: Mouse/Keyboard
Playability: Good

Notes:
*Update*
There is now two buttons binded to one key to activate Fury Mode.
Press [t] will initiate LSHIFT and t at the same time. (T is the button on PC version).
Mouse handles most of the attacks (Aim/Fire/Stun/Strike.) to make it easier.
Set everything like in picture or button configs won't be the same.
Image

Code: Select all

<?xml version="1.0" encoding="UTF-8"?>
<root>
  <controller id="1" dpi="12000" type="Sixaxis">
    <configuration id="1">
      <trigger type="" id="" name="" button_id="" switch_back="no" delay="0"/>
      <mouse_options_list>
        <mouse name="" id="0" mode="Aiming" buffer_size="1" filter="0.00"/>
      </mouse_options_list>
      <intensity_list/>
      <button_map>
        <button id="abs_axis_16" label="Fury Mode">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="t"/>
        </button>
        <button id="abs_axis_15" label="Sprint">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="LSHIFT"/>
        </button>
        <button id="abs_axis_14" label="Strike">
          <device type="mouse" id="0" name=""/>
          <event type="button" id="BUTTON_X1"/>
        </button>
        <button id="abs_axis_13" label="Grenade">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="f"/>
        </button>
        <button id="abs_axis_12" label="Fire">
          <device type="mouse" id="0" name=""/>
          <event type="button" id="BUTTON_LEFT"/>
        </button>
        <button id="abs_axis_11" label="Aim">
          <device type="mouse" id="0" name=""/>
          <event type="button" id="BUTTON_RIGHT"/>
        </button>
        <button id="abs_axis_10" label="Reload/Vent">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="r"/>
        </button>
        <button id="abs_axis_9" label="Evade/Jump Pack">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="SPACE"/>
        </button>
        <button id="abs_axis_8" label="Use/Execute">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="e"/>
        </button>
        <button id="abs_axis_7" label="Stun/Alt. Strike">
          <device type="mouse" id="0" name=""/>
          <event type="button" id="BUTTON_MIDDLE"/>
        </button>
        <button id="abs_axis_6" label="Weapon 2">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="2"/>
        </button>
        <button id="abs_axis_5" label="Weapon 4">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="4"/>
        </button>
        <button id="abs_axis_4" label="Weapon 3">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="3"/>
        </button>
        <button id="abs_axis_3" label="Weapon 1">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="1"/>
        </button>
        <button id="abs_axis_2" label="PS Menu">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="BACKSPACE"/>
        </button>
        <button id="abs_axis_1" label="Pause Menu">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="RETURN"/>
        </button>
        <button id="abs_axis_0" label="GPS">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="TAB"/>
        </button>
        <button id="abs_axis_15" label="Fury Mode">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="t"/>
        </button>
      </button_map>
      <axis_map>
        <axis id="rel_axis_3" label="Aiming - y axis">
          <device type="mouse" id="0" name=""/>
          <event type="axis" id="y" dead_zone="42" multiplier="1.25" exponent="0.57" shape="Circle"/>
        </axis>
        <axis id="rel_axis_2" label="Aiming - x axis">
          <device type="mouse" id="0" name=""/>
          <event type="axis" id="x" dead_zone="42" multiplier="1.00" exponent="0.57" shape="Circle"/>
        </axis>
        <axis id="rel_axis_0-" label="">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="a"/>
        </axis>
        <axis id="rel_axis_1+" label="">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="s"/>
        </axis>
        <axis id="rel_axis_0+" label="">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="d"/>
        </axis>
        <axis id="rel_axis_1-" label="">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="w"/>
        </axis>
      </axis_map>
      <joystick_corrections_list/>
    </configuration>
    <configuration id="2">
      <trigger type="mouse" id="0" name="" button_id="BUTTON_RIGHT" switch_back="yes" delay="0"/>
      <mouse_options_list>
        <mouse name="" id="0" mode="Aiming" buffer_size="1" filter="0.00"/>
      </mouse_options_list>
      <intensity_list/>
      <button_map>
        <button id="abs_axis_16" label="Fury Mode">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="t"/>
        </button>
        <button id="abs_axis_15" label="Sprint">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="LSHIFT"/>
        </button>
        <button id="abs_axis_16" label="LSHIFT+T - Fury Mode">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="t"/>
        </button>
        <button id="abs_axis_15" label="Sprint/ Fury Mode">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="LSHIFT"/>
        </button>
        <button id="abs_axis_14" label="Strike">
          <device type="mouse" id="0" name=""/>
          <event type="button" id="BUTTON_X1"/>
        </button>
        <button id="abs_axis_13" label="Grenade">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="f"/>
        </button>
        <button id="abs_axis_12" label="Fire">
          <device type="mouse" id="0" name=""/>
          <event type="button" id="BUTTON_LEFT"/>
        </button>
        <button id="abs_axis_11" label="Aim">
          <device type="mouse" id="0" name=""/>
          <event type="button" id="BUTTON_RIGHT"/>
        </button>
        <button id="abs_axis_10" label="Reload/Vent">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="r"/>
        </button>
        <button id="abs_axis_9" label="Evade/Jump Pack">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="SPACE"/>
        </button>
        <button id="abs_axis_8" label="Use/Execute">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="e"/>
        </button>
        <button id="abs_axis_7" label="Stun/Alt. Strike">
          <device type="mouse" id="0" name=""/>
          <event type="button" id="BUTTON_MIDDLE"/>
        </button>
        <button id="abs_axis_6" label="Weapon 2">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="2"/>
        </button>
        <button id="abs_axis_5" label="Weapon 4">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="4"/>
        </button>
        <button id="abs_axis_4" label="Weapon 3">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="3"/>
        </button>
        <button id="abs_axis_3" label="Weapon 1">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="1"/>
        </button>
        <button id="abs_axis_2" label="PS Menu">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="BACKSPACE"/>
        </button>
        <button id="abs_axis_1" label="Pause Menu">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="RETURN"/>
        </button>
        <button id="abs_axis_0" label="GPS">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="TAB"/>
        </button>
      </button_map>
      <axis_map>
        <axis id="rel_axis_3" label="Aiming - y axis">
          <device type="mouse" id="0" name=""/>
          <event type="axis" id="y" dead_zone="42" multiplier="2.50" exponent="0.57" shape="Circle"/>
        </axis>
        <axis id="rel_axis_2" label="Aiming - x axis">
          <device type="mouse" id="0" name=""/>
          <event type="axis" id="x" dead_zone="42" multiplier="2.00" exponent="0.57" shape="Circle"/>
        </axis>
        <axis id="rel_axis_0-" label="">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="a"/>
        </axis>
        <axis id="rel_axis_1+" label="">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="s"/>
        </axis>
        <axis id="rel_axis_0+" label="">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="d"/>
        </axis>
        <axis id="rel_axis_1-" label="">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="w"/>
        </axis>
      </axis_map>
      <joystick_corrections_list/>
    </configuration>
  </controller>
</root>

Re: [Config][PS3]Warhammer 40K: Space Marine

Posted: Mon Jun 08, 2020 9:24 am
by GoDlike
Wow, next one? Thanks :)

Re: [Config][PS3]Warhammer 40K: Space Marine

Posted: Mon Jun 08, 2020 11:47 am
by ckaiycool
Couple of more games comming up soon. ✌

Re: [Config][PS3]Warhammer 40K: Space Marine

Posted: Wed Jun 10, 2020 8:17 pm
by ckaiycool
I need some help creating a macro for this game.
Two keys needs to be pushed at the same time in order to execute (FURY MODE)
After reading about the macros i have a hard time understanding it.

The keys are LSHIFT and t. On PC the control for Fury Mode is the T button only.

Re: [Config][PS3]Warhammer 40K: Space Marine

Posted: Thu Jun 11, 2020 12:39 pm
by ckaiycool

Re: [Config][PS3]Warhammer 40K: Space Marine

Posted: Fri Jun 12, 2020 12:10 pm
by Matlo
Uploaded, thanks!