Salut Matlo,
A question about the USB2Serial adapter approach: so far Sony has been successful in 'banning/disabling' via FW update all shooter adapters on the market that wouldn't pay the proper license. Is there a risk at some point that the USB Teensy/Arduino/WhatHaveYou adapter be disabled?
I guess the firmware we're loading on the AVR32 board is identified somehow, is there any way to change that identification if needed? How could this situation be avoided?
Merci!
DIY USB adapter, PS3 compatibility
Re: DIY USB adapter, PS3 compatibility
Hi,
There is a risk. Sony can use two methods for banning adapters: a blacklist or a whitelist, based on the USB Vendor ID/Product ID. They currently use a blacklist.
It is easy to override a blacklist by changing the USB VID/PID of the device.
The only way to override a whitelist is to emulate an allowed device such as a sixaxis controller (the DIY USB adapter is only a standard joystick).
There is a risk. Sony can use two methods for banning adapters: a blacklist or a whitelist, based on the USB Vendor ID/Product ID. They currently use a blacklist.
It is easy to override a blacklist by changing the USB VID/PID of the device.
The only way to override a whitelist is to emulate an allowed device such as a sixaxis controller (the DIY USB adapter is only a standard joystick).
GIMX creator
Re: DIY USB adapter, PS3 compatibility
That's Good news !Matlo wrote:...
They currently use a blacklist.
It is easy to override a blacklist by changing the USB VID/PID of the device.
(even if I just sold my PS3 to stay on Xbox)