[Config][XONE]Middle Earth Shadow of Mordor

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misaghi
Posts: 43
Joined: Mon Dec 06, 2021 11:09 am

[Config][XONE]Middle Earth Shadow of Mordor

Post by misaghi »

Game: Middle Earth Shadow of Mordor
Platform: XBOX ONE
Device: Mouse and Keyboard
Playability: Good
Config data:

Code: Select all

<?xml version="1.0" encoding="UTF-8"?>
<root>
  <controller id="1" dpi="0" type="XOnePad">
    <configuration id="1">
      <trigger type="" id="" name="" button_id="" switch_back="no" delay="0"/>
      <mouse_options_list>
        <mouse name="" id="0" mode="Aiming" buffer_size="1" filter="0.00"/>
      </mouse_options_list>
      <intensity_list/>
      <button_map>
        <button id="abs_axis_9" label="Dodge / Sprint / Climb">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="SPACE"/>
        </button>
        <button id="abs_axis_12" label="Grab / Interact">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="LCTRL"/>
        </button>
        <button id="abs_axis_11" label="Wraith World">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="v"/>
        </button>
        <button id="abs_axis_3" label="Branded activate">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="i"/>
        </button>
        <button id="abs_axis_5" label="Branded dispatch&#9;">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="k"/>
        </button>
        <button id="abs_axis_0" label="Enter / Exit map&#9;">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="m"/>
        </button>
        <button id="abs_axis_14" label="Stealth">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="LSHIFT"/>
        </button>
        <button id="abs_axis_10" label="Strike">
          <device type="mouse" id="0" name=""/>
          <event type="button" id="BUTTON_LEFT"/>
        </button>
        <button id="abs_axis_7" label="Counter">
          <device type="mouse" id="0" name=""/>
          <event type="button" id="BUTTON_RIGHT"/>
        </button>
        <button id="abs_axis_8" label="Wraith stun / Drain / Drop down">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="e"/>
        </button>
        <button id="abs_axis_1" label="Menu">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="ESCAPE"/>
        </button>
        <button id="abs_axis_7" label="Execution">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="f"/>
        </button>
        <button id="abs_axis_8" label="Execution">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="f"/>
        </button>
        <button id="abs_axis_9" label="Combat drain">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="c"/>
        </button>
        <button id="abs_axis_8" label="Combat drain">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="c"/>
        </button>
        <button id="abs_axis_9" label="Wraith flash">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="r"/>
        </button>
        <button id="abs_axis_10" label="Wraith flash">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="r"/>
        </button>
        <button id="abs_axis_10" label="Wraith burn">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="t"/>
        </button>
        <button id="abs_axis_7" label="Wraith burn">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="t"/>
        </button>
        <button id="abs_axis_16" label="Activate Weapon Power">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="1"/>
        </button>
        <button id="abs_axis_15" label="Activate Weapon Power">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="1"/>
        </button>
        <button id="abs_axis_13" label="Throw Dagger / Aim Bow">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="q"/>
        </button>
        <button id="abs_axis_3" label="">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="UP"/>
        </button>
        <button id="abs_axis_6" label="">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="LEFT"/>
        </button>
        <button id="abs_axis_4" label="">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="RIGHT"/>
        </button>
        <button id="abs_axis_5" label="">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="DOWN"/>
        </button>
        <button id="abs_axis_2" label="Home">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="RETURN"/>
        </button>
        <button id="abs_axis_16" label="View Uruk Details">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="TAB"/>
        </button>
        <button id="abs_axis_16" label="Activate Weapon Power">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="2"/>
        </button>
        <button id="abs_axis_15" label="Activate Weapon Power">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="2"/>
        </button>
      </button_map>
      <axis_map>
        <axis id="rel_axis_1-" label="Forward">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="w"/>
        </axis>
        <axis id="rel_axis_0-" label="Left">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="a"/>
        </axis>
        <axis id="rel_axis_0+" label="Right">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="d"/>
        </axis>
        <axis id="rel_axis_1+" label="Backward">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="s"/>
        </axis>
        <axis id="rel_axis_2" label="Mouse Action">
          <device type="mouse" id="0" name=""/>
          <event type="axis" id="x" dead_zone="20" multiplier="7.50" exponent="1.00" shape="Circle"/>
        </axis>
        <axis id="rel_axis_3" label="Mouse Action">
          <device type="mouse" id="0" name=""/>
          <event type="axis" id="y" dead_zone="20" multiplier="5.00" exponent="0.50" shape="Circle"/>
        </axis>
      </axis_map>
      <joystick_corrections_list/>
    </configuration>
    <configuration id="2">
      <trigger type="keyboard" id="0" name="" button_id="q" switch_back="yes" delay="0"/>
      <mouse_options_list>
        <mouse name="" id="0" mode="Aiming" buffer_size="1" filter="0.00"/>
      </mouse_options_list>
      <intensity_list/>
      <button_map>
        <button id="abs_axis_9" label="Shadow Stun">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="SPACE"/>
        </button>
        <button id="abs_axis_12" label="Shoot Fire Arrow">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="f"/>
        </button>
        <button id="abs_axis_11" label="Wraith World">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="v"/>
        </button>
        <button id="abs_axis_3" label="Branded activate">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="i"/>
        </button>
        <button id="abs_axis_5" label="Branded dispatch&#9;">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="k"/>
        </button>
        <button id="abs_axis_0" label="Enter / Exit map&#9;">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="m"/>
        </button>
        <button id="abs_axis_14" label="Shoot Bow">
          <device type="mouse" id="0" name=""/>
          <event type="button" id="BUTTON_LEFT"/>
        </button>
        <button id="abs_axis_10" label="Shadow Strike Lethal">
          <device type="mouse" id="0" name=""/>
          <event type="button" id="BUTTON_RIGHT"/>
        </button>
        <button id="abs_axis_8" label="Shadow Drain">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="e"/>
        </button>
        <button id="abs_axis_1" label="Menu">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="ESCAPE"/>
        </button>
        <button id="abs_axis_16" label="Activate Weapon Power">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="1"/>
        </button>
        <button id="abs_axis_15" label="Activate Weapon Power">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="1"/>
        </button>
        <button id="abs_axis_13" label="Throw Dagger / Aim Bow">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="q"/>
        </button>
        <button id="abs_axis_3" label="">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="UP"/>
        </button>
        <button id="abs_axis_6" label="">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="LEFT"/>
        </button>
        <button id="abs_axis_4" label="">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="RIGHT"/>
        </button>
        <button id="abs_axis_5" label="">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="DOWN"/>
        </button>
        <button id="abs_axis_2" label="Home">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="RETURN"/>
        </button>
        <button id="abs_axis_16" label="View Uruk Details">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="TAB"/>
        </button>
        <button id="abs_axis_16" label="Activate Weapon Power">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="2"/>
        </button>
        <button id="abs_axis_15" label="Activate Weapon Power">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="2"/>
        </button>
      </button_map>
      <axis_map>
        <axis id="rel_axis_1-" label="Forward">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="w"/>
        </axis>
        <axis id="rel_axis_0-" label="Left">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="a"/>
        </axis>
        <axis id="rel_axis_0+" label="Right">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="d"/>
        </axis>
        <axis id="rel_axis_1+" label="Backward">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="s"/>
        </axis>
        <axis id="rel_axis_2" label="Mouse Action">
          <device type="mouse" id="0" name=""/>
          <event type="axis" id="x" dead_zone="20" multiplier="7.50" exponent="1.00" shape="Circle"/>
        </axis>
        <axis id="rel_axis_3" label="Mouse Action">
          <device type="mouse" id="0" name=""/>
          <event type="axis" id="y" dead_zone="20" multiplier="5.00" exponent="0.50" shape="Circle"/>
        </axis>
      </axis_map>
      <joystick_corrections_list/>
    </configuration>
  </controller>
</root>
Enjoy ;)
User avatar
ckaiycool
Posts: 469
Joined: Thu Jul 10, 2014 8:16 pm
Location: Sweden

Re: [Config][XONE]Middle Earth Shadow of Mordor

Post by ckaiycool »

Nice.
Is there a reason that the DPI value is =0?
Also Acceleration value of Y=0.50 and X=1.00.
misaghi
Posts: 43
Joined: Mon Dec 06, 2021 11:09 am

Re: [Config][XONE]Middle Earth Shadow of Mordor

Post by misaghi »

ckaiycool wrote: Fri Jul 07, 2023 8:43 am Nice.
Is there a reason that the DPI value is =0?
Also Acceleration value of Y=0.50 and X=1.00.
I usually suggest people to configure their mouses themselves. I don't know what are those keys you mentioned, but it works well with my current setup...
User avatar
ckaiycool
Posts: 469
Joined: Thu Jul 10, 2014 8:16 pm
Location: Sweden

Re: [Config][XONE]Middle Earth Shadow of Mordor

Post by ckaiycool »

Y and X are the mouse axis up/down and left/right.
I asked you why have one of the axis acceleration is at 0.50 and the other 1.00, usually they are the same.
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