I made Deus ex having a circular movement but it took 4 f-ing hours to find a good spot on DZ/ACC and X/Y circlular shape cause of the games own square deadzone shape.
Now im on Medal of honor and it's starting to piss me of quite a bit.
DZ i set 2-3 wheelclicks + over the value when the reticle stopped moving and acceleration is somewhere around 39-45 and now lets go check the X/Y circular test movement and there is not one setting from 1.00 - 4.00 that even feels like it's close of beeing circular without having a straight line somewhere in either sides or top/bottom.
Any tips to help me on the way cause i have couple of games that nobody shares configs for and i would love to share as much as possible to others.
Some games is a b*tch to get the normalize value.
Some games is a b*tch to get the normalize value.
Last edited by ckaiycool on Fri Jul 25, 2014 3:56 am, edited 1 time in total.
Gimx Configs https://drive.google.com/drive/folders/ ... share_link
FRAGnStein/Scorch https://drive.google.com/drive/folders/ ... share_link
FRAGnStein/Scorch https://drive.google.com/drive/folders/ ... share_link
Re: Some games is a b*tch to get the normalize value.
It's not always possible to get something close to a PC. Some games have broken input mechanisms.
GIMX creator
Re: Some games is a b*tch to get the normalize value.
I have realised that even raged yesterday alittle for no vail at all
Anyhow gonna keep tweaking alittle more on MOH and hopefully it will get better.
Thanks for all help anyways.
Anyhow gonna keep tweaking alittle more on MOH and hopefully it will get better.
Thanks for all help anyways.
Gimx Configs https://drive.google.com/drive/folders/ ... share_link
FRAGnStein/Scorch https://drive.google.com/drive/folders/ ... share_link
FRAGnStein/Scorch https://drive.google.com/drive/folders/ ... share_link
Re: Some games is a b*tch to get the normalize value.
Short question.
Is it possible to merge both the circular test [F10] and X/Y [F12]?
That might save some time in finding the right (best) value.
Just looking at the screen and scrolling up or down until it feels like it's as perfect as it can get.
Is it possible to merge both the circular test [F10] and X/Y [F12]?
That might save some time in finding the right (best) value.
Just looking at the screen and scrolling up or down until it feels like it's as perfect as it can get.
Gimx Configs https://drive.google.com/drive/folders/ ... share_link
FRAGnStein/Scorch https://drive.google.com/drive/folders/ ... share_link
FRAGnStein/Scorch https://drive.google.com/drive/folders/ ... share_link
Re: Some games is a b*tch to get the normalize value.
Depending on the game the circle radius and speed may have to be adjusted.
GIMX creator
Re: Some games is a b*tch to get the normalize value.
Damit never thought of that
By the way what does the radius do is it only for helping out in the circle test mode or does it change how the aim feels in some games?
By the way what does the radius do is it only for helping out in the circle test mode or does it change how the aim feels in some games?
Gimx Configs https://drive.google.com/drive/folders/ ... share_link
FRAGnStein/Scorch https://drive.google.com/drive/folders/ ... share_link
FRAGnStein/Scorch https://drive.google.com/drive/folders/ ... share_link