Also made a (kind of) "working" Souls Duplication (dupe) macro. Working on patch 1.04. And yes, it works most of the time. Just rinse and repeat.
https://www.youtube.com/watch?v=hj2vyLP4wpA
Mouse was set to 3200 DPI. In game camera to maximum speed.
Note: This is my "first" attempt at a config. So changes and suggestions are welcome.
Buttons keybind configured as follow:
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1 Touchpad
2 Finger 1 (combine this with key 1)
SPACE Jump
RETURN PS Button
RIGHT D-pad Right
LEFT D-pad Left
DOWN D-pad Down
UP D-pad Up
LCTRL Parry / Weapon Arts
ESCAPE Pause / Menu
q Target Lock
LSHIFT Run / Dodge
e Action
r Use item
f Two-hand Weapon
Mouse Left Attack (right hand)
Mouse Right Attack (left hand)
Mouse button 4 Strong Attack (left hand)
Mouse button 5 Strong Attack (right hand)
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<?xml version="1.0" encoding="UTF-8"?>
<root>
<controller id="1" dpi="3200" type="DS4">
<configuration id="1">
<trigger type="" id="" name="" button_id="" switch_back="no" delay="0"/>
<mouse_options_list>
<mouse name="" id="0" mode="Aiming" buffer_size="1" filter="0.00"/>
</mouse_options_list>
<intensity_list/>
<button_map>
<button id="abs_axis_12" label="Attack (right hand)">
<device type="mouse" id="0" name=""/>
<event type="button" id="BUTTON_LEFT"/>
</button>
<button id="abs_axis_14" label="Strong Attack (right hand)">
<device type="mouse" id="0" name=""/>
<event type="button" id="BUTTON_X2"/>
</button>
<button id="abs_axis_11" label="Attack (left hand)">
<device type="mouse" id="0" name=""/>
<event type="button" id="BUTTON_RIGHT"/>
</button>
<button id="abs_axis_13" label="Strong Attack (left hand)">
<device type="mouse" id="0" name=""/>
<event type="button" id="BUTTON_X1"/>
</button>
<button id="abs_axis_7" label="Two-hand weapon">
<device type="keyboard" id="0" name=""/>
<event type="button" id="f"/>
</button>
<button id="abs_axis_10" label="Use Item">
<device type="keyboard" id="0" name=""/>
<event type="button" id="r"/>
</button>
<button id="abs_axis_9" label="Action">
<device type="keyboard" id="0" name=""/>
<event type="button" id="e"/>
</button>
<button id="abs_axis_8" label="Dodge / Run">
<device type="keyboard" id="0" name=""/>
<event type="button" id="LSHIFT"/>
</button>
<button id="abs_axis_16" label="Target Lock">
<device type="keyboard" id="0" name=""/>
<event type="button" id="q"/>
</button>
<button id="abs_axis_1" label="Pause / Menu">
<device type="keyboard" id="0" name=""/>
<event type="button" id="ESCAPE"/>
</button>
<button id="abs_axis_13" label="Parry / Weapon Arts">
<device type="keyboard" id="0" name=""/>
<event type="button" id="LCTRL"/>
</button>
<button id="abs_axis_3" label="D-pad Up">
<device type="keyboard" id="0" name=""/>
<event type="button" id="UP"/>
</button>
<button id="abs_axis_5" label="D-pad Down">
<device type="keyboard" id="0" name=""/>
<event type="button" id="DOWN"/>
</button>
<button id="abs_axis_6" label="D-pad Left">
<device type="keyboard" id="0" name=""/>
<event type="button" id="LEFT"/>
</button>
<button id="abs_axis_4" label="D-pad Right">
<device type="keyboard" id="0" name=""/>
<event type="button" id="RIGHT"/>
</button>
<button id="abs_axis_2" label="PS Button">
<device type="keyboard" id="0" name=""/>
<event type="button" id="RETURN"/>
</button>
<button id="abs_axis_15" label="Jump">
<device type="keyboard" id="0" name=""/>
<event type="button" id="SPACE"/>
</button>
<button id="abs_axis_18" label="Gestures">
<device type="keyboard" id="0" name=""/>
<event type="button" id="1"/>
</button>
<button id="abs_axis_17" label="Gestures">
<device type="keyboard" id="0" name=""/>
<event type="button" id="2"/>
</button>
</button_map>
<axis_map>
<axis id="rel_axis_3" label="Aiming - y axis">
<device type="mouse" id="0" name=""/>
<event type="axis" id="y" dead_zone="40" multiplier="1.00" exponent="1.00" shape="Circle"/>
</axis>
<axis id="rel_axis_2" label="Aiming - x axis">
<device type="mouse" id="0" name=""/>
<event type="axis" id="x" dead_zone="40" multiplier="1.00" exponent="1.00" shape="Circle"/>
</axis>
<axis id="rel_axis_1-" label="">
<device type="keyboard" id="0" name=""/>
<event type="button" id="w"/>
</axis>
<axis id="rel_axis_0-" label="">
<device type="keyboard" id="0" name=""/>
<event type="button" id="a"/>
</axis>
<axis id="rel_axis_1+" label="">
<device type="keyboard" id="0" name=""/>
<event type="button" id="s"/>
</axis>
<axis id="rel_axis_0+" label="">
<device type="keyboard" id="0" name=""/>
<event type="button" id="d"/>
</axis>
</axis_map>
<joystick_corrections_list/>
</configuration>
</controller>
</root>
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# Souls Dupe [Glitch]
# LCTR, (wait), r, ESCAPE, DOWN, e
# L2, (wait), SQUARE, OPTIONS, D-pad down, X
MACRO KEYDOWN HOME
KEY LCTRL
DELAY 440
KEY r
DELAY 100
KEY ESCAPE
DELAY 100
KEY DOWN
DELAY 100
KEY e
DELAY 100
KEYUP F1
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MACRO KEYDOWN g
KEYDOWN 1
DELAY 50
KEYDOWN 2
DELAY 50
KEYUP 2
KEYUP 1
KEYUP g
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#Load DS3 Dupe & Gesture Macros
DarkSouls3.xml/DarkSouls3-Dupe.txt
DarkSouls3.xml/DarkSouls3-Gesture.txt