[PS4] Paladins

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kaiba_seto2004
Posts: 34
Joined: Sat Jul 15, 2017 9:15 am

[PS4] Paladins

Post by kaiba_seto2004 » Tue Oct 24, 2017 7:13 pm

This is my new config for MOBA game Paladins, hope you guys happy with it.

Code: Select all

<?xml version="1.0" encoding="UTF-8"?>
<root>
  <controller id="1" dpi="4000" type="DS4">
    <configuration id="1">
      <trigger type="mouse" id="0" name="HID-compliant mouse" button_id="BUTTON_RIGHT" switch_back="no" delay="0"/>
      <mouse_options_list>
        <mouse name="HID-compliant mouse" id="0" mode="Aiming" buffer_size="1" filter="0.00"/>
      </mouse_options_list>
      <intensity_list/>
      <button_map>
        <button id="abs_axis_0" label="">
          <device type="keyboard" id="0" name="Standard PS/2 Keyboard"/>
          <event type="button" id="BACKSPACE"/>
        </button>
        <button id="abs_axis_1" label="">
          <device type="keyboard" id="0" name="Standard PS/2 Keyboard"/>
          <event type="button" id="TAB"/>
        </button>
        <button id="abs_axis_2" label="">
          <device type="keyboard" id="0" name="Standard PS/2 Keyboard"/>
          <event type="button" id="b"/>
        </button>
        <button id="abs_axis_3" label="">
          <device type="keyboard" id="0" name="Standard PS/2 Keyboard"/>
          <event type="button" id="UP"/>
        </button>
        <button id="abs_axis_4" label="">
          <device type="keyboard" id="0" name="Standard PS/2 Keyboard"/>
          <event type="button" id="RIGHT"/>
        </button>
        <button id="abs_axis_5" label="">
          <device type="keyboard" id="0" name="Standard PS/2 Keyboard"/>
          <event type="button" id="DOWN"/>
        </button>
        <button id="abs_axis_6" label="">
          <device type="keyboard" id="0" name="Standard PS/2 Keyboard"/>
          <event type="button" id="LEFT"/>
        </button>
        <button id="abs_axis_7" label="">
          <device type="keyboard" id="0" name="Standard PS/2 Keyboard"/>
          <event type="button" id="2"/>
        </button>
        <button id="abs_axis_8" label="">
          <device type="keyboard" id="0" name="Standard PS/2 Keyboard"/>
          <event type="button" id="c"/>
        </button>
        <button id="abs_axis_9" label="">
          <device type="keyboard" id="0" name="Standard PS/2 Keyboard"/>
          <event type="button" id="SPACE"/>
        </button>
        <button id="abs_axis_10" label="">
          <device type="keyboard" id="0" name="Standard PS/2 Keyboard"/>
          <event type="button" id="r"/>
        </button>
        <button id="abs_axis_11" label="">
          <device type="keyboard" id="0" name="Standard PS/2 Keyboard"/>
          <event type="button" id="e"/>
        </button>
        <button id="abs_axis_12" label="">
          <device type="keyboard" id="0" name="Standard PS/2 Keyboard"/>
          <event type="button" id="f"/>
        </button>
        <button id="abs_axis_13" label="">
          <device type="mouse" id="0" name="HID-compliant mouse"/>
          <event type="button" id="BUTTON_RIGHT"/>
        </button>
        <button id="abs_axis_14" label="">
          <device type="mouse" id="0" name="HID-compliant mouse"/>
          <event type="button" id="BUTTON_LEFT"/>
        </button>
        <button id="abs_axis_15" label="">
          <device type="keyboard" id="0" name="Standard PS/2 Keyboard"/>
          <event type="button" id="LSHIFT"/>
        </button>
        <button id="abs_axis_16" label="">
          <device type="keyboard" id="0" name="Standard PS/2 Keyboard"/>
          <event type="button" id="v"/>
        </button>
        <button id="abs_axis_17" label="">
          <device type="keyboard" id="0" name="Standard PS/2 Keyboard"/>
          <event type="button" id="F3"/>
        </button>
        <button id="abs_axis_18" label="">
          <device type="keyboard" id="0" name="Standard PS/2 Keyboard"/>
          <event type="button" id="F4"/>
        </button>
        <button id="abs_axis_19" label="">
          <device type="keyboard" id="0" name="Standard PS/2 Keyboard"/>
          <event type="button" id="F5"/>
        </button>
      </button_map>
      <axis_map>
        <axis id="rel_axis_3" label="Aiming - y axis">
          <device type="mouse" id="0" name="HID-compliant mouse"/>
          <event type="axis" id="y" dead_zone="26" multiplier="10.17" exponent="0.41" shape="Circle"/>
        </axis>
        <axis id="rel_axis_2" label="Aiming - x axis">
          <device type="mouse" id="0" name="HID-compliant mouse"/>
          <event type="axis" id="x" dead_zone="26" multiplier="10.17" exponent="0.41" shape="Circle"/>
        </axis>
        <axis id="rel_axis_0-" label="">
          <device type="keyboard" id="0" name="Standard PS/2 Keyboard"/>
          <event type="button" id="a"/>
        </axis>
        <axis id="rel_axis_0+" label="">
          <device type="keyboard" id="0" name="Standard PS/2 Keyboard"/>
          <event type="button" id="d"/>
        </axis>
        <axis id="rel_axis_1-" label="">
          <device type="keyboard" id="0" name="Standard PS/2 Keyboard"/>
          <event type="button" id="w"/>
        </axis>
        <axis id="rel_axis_1+" label="">
          <device type="keyboard" id="0" name="Standard PS/2 Keyboard"/>
          <event type="button" id="s"/>
        </axis>
      </axis_map>
      <joystick_corrections_list/>
    </configuration>
    <configuration id="2">
      <trigger type="mouse" id="0" name="HID-compliant mouse" button_id="BUTTON_RIGHT" switch_back="yes" delay="0"/>
      <mouse_options_list>
        <mouse name="HID-compliant mouse" id="0" mode="Aiming" buffer_size="1" filter="0.00"/>
      </mouse_options_list>
      <intensity_list/>
      <button_map>
        <button id="abs_axis_0" label="">
          <device type="keyboard" id="0" name="Standard PS/2 Keyboard"/>
          <event type="button" id="BACKSPACE"/>
        </button>
        <button id="abs_axis_1" label="">
          <device type="keyboard" id="0" name="Standard PS/2 Keyboard"/>
          <event type="button" id="TAB"/>
        </button>
        <button id="abs_axis_2" label="">
          <device type="keyboard" id="0" name="Standard PS/2 Keyboard"/>
          <event type="button" id="b"/>
        </button>
        <button id="abs_axis_3" label="">
          <device type="keyboard" id="0" name="Standard PS/2 Keyboard"/>
          <event type="button" id="UP"/>
        </button>
        <button id="abs_axis_4" label="">
          <device type="keyboard" id="0" name="Standard PS/2 Keyboard"/>
          <event type="button" id="RIGHT"/>
        </button>
        <button id="abs_axis_5" label="">
          <device type="keyboard" id="0" name="Standard PS/2 Keyboard"/>
          <event type="button" id="DOWN"/>
        </button>
        <button id="abs_axis_6" label="">
          <device type="keyboard" id="0" name="Standard PS/2 Keyboard"/>
          <event type="button" id="LEFT"/>
        </button>
        <button id="abs_axis_7" label="">
          <device type="keyboard" id="0" name="Standard PS/2 Keyboard"/>
          <event type="button" id="2"/>
        </button>
        <button id="abs_axis_8" label="">
          <device type="keyboard" id="0" name="Standard PS/2 Keyboard"/>
          <event type="button" id="c"/>
        </button>
        <button id="abs_axis_9" label="">
          <device type="keyboard" id="0" name="Standard PS/2 Keyboard"/>
          <event type="button" id="SPACE"/>
        </button>
        <button id="abs_axis_10" label="">
          <device type="keyboard" id="0" name="Standard PS/2 Keyboard"/>
          <event type="button" id="r"/>
        </button>
        <button id="abs_axis_11" label="">
          <device type="keyboard" id="0" name="Standard PS/2 Keyboard"/>
          <event type="button" id="e"/>
        </button>
        <button id="abs_axis_12" label="">
          <device type="keyboard" id="0" name="Standard PS/2 Keyboard"/>
          <event type="button" id="f"/>
        </button>
        <button id="abs_axis_13" label="">
          <device type="mouse" id="0" name="HID-compliant mouse"/>
          <event type="button" id="BUTTON_RIGHT"/>
        </button>
        <button id="abs_axis_14" label="">
          <device type="mouse" id="0" name="HID-compliant mouse"/>
          <event type="button" id="BUTTON_LEFT"/>
        </button>
        <button id="abs_axis_15" label="">
          <device type="keyboard" id="0" name="Standard PS/2 Keyboard"/>
          <event type="button" id="LSHIFT"/>
        </button>
        <button id="abs_axis_16" label="">
          <device type="keyboard" id="0" name="Standard PS/2 Keyboard"/>
          <event type="button" id="v"/>
        </button>
        <button id="abs_axis_17" label="">
          <device type="keyboard" id="0" name="Standard PS/2 Keyboard"/>
          <event type="button" id="F3"/>
        </button>
        <button id="abs_axis_18" label="">
          <device type="keyboard" id="0" name="Standard PS/2 Keyboard"/>
          <event type="button" id="F4"/>
        </button>
        <button id="abs_axis_19" label="">
          <device type="keyboard" id="0" name="Standard PS/2 Keyboard"/>
          <event type="button" id="F5"/>
        </button>
      </button_map>
      <axis_map>
        <axis id="rel_axis_3" label="Aiming - y axis">
          <device type="mouse" id="0" name="HID-compliant mouse"/>
          <event type="axis" id="y" dead_zone="28" multiplier="15.14" exponent="0.35" shape="Circle"/>
        </axis>
        <axis id="rel_axis_2" label="Aiming - x axis">
          <device type="mouse" id="0" name="HID-compliant mouse"/>
          <event type="axis" id="x" dead_zone="28" multiplier="11.30" exponent="0.35" shape="Circle"/>
        </axis>
        <axis id="rel_axis_0-" label="">
          <device type="keyboard" id="0" name="Standard PS/2 Keyboard"/>
          <event type="button" id="a"/>
        </axis>
        <axis id="rel_axis_0+" label="">
          <device type="keyboard" id="0" name="Standard PS/2 Keyboard"/>
          <event type="button" id="d"/>
        </axis>
        <axis id="rel_axis_1-" label="">
          <device type="keyboard" id="0" name="Standard PS/2 Keyboard"/>
          <event type="button" id="w"/>
        </axis>
        <axis id="rel_axis_1+" label="">
          <device type="keyboard" id="0" name="Standard PS/2 Keyboard"/>
          <event type="button" id="s"/>
        </axis>
      </axis_map>
      <joystick_corrections_list/>
    </configuration>
    <configuration id="3">
      <trigger type="" id="" name="" button_id="" switch_back="no" delay="0"/>
      <mouse_options_list>
        <mouse name="HID-compliant mouse" id="0" mode="Aiming" buffer_size="1" filter="0.00"/>
      </mouse_options_list>
      <intensity_list/>
      <button_map>
        <button id="abs_axis_0" label="">
          <device type="keyboard" id="0" name="Standard PS/2 Keyboard"/>
          <event type="button" id="F2"/>
        </button>
        <button id="abs_axis_1" label="">
          <device type="keyboard" id="0" name="Standard PS/2 Keyboard"/>
          <event type="button" id="TAB"/>
        </button>
        <button id="abs_axis_2" label="">
          <device type="keyboard" id="0" name="Standard PS/2 Keyboard"/>
          <event type="button" id="F1"/>
        </button>
        <button id="abs_axis_3" label="">
          <device type="keyboard" id="0" name="Standard PS/2 Keyboard"/>
          <event type="button" id="UP"/>
        </button>
        <button id="abs_axis_4" label="">
          <device type="keyboard" id="0" name="Standard PS/2 Keyboard"/>
          <event type="button" id="RIGHT"/>
        </button>
        <button id="abs_axis_5" label="">
          <device type="keyboard" id="0" name="Standard PS/2 Keyboard"/>
          <event type="button" id="DOWN"/>
        </button>
        <button id="abs_axis_6" label="">
          <device type="keyboard" id="0" name="Standard PS/2 Keyboard"/>
          <event type="button" id="LEFT"/>
        </button>
        <button id="abs_axis_7" label="">
          <device type="keyboard" id="0" name="Standard PS/2 Keyboard"/>
          <event type="button" id="2"/>
        </button>
        <button id="abs_axis_8" label="">
          <device type="keyboard" id="0" name="Standard PS/2 Keyboard"/>
          <event type="button" id="c"/>
        </button>
        <button id="abs_axis_9" label="">
          <device type="keyboard" id="0" name="Standard PS/2 Keyboard"/>
          <event type="button" id="SPACE"/>
        </button>
        <button id="abs_axis_10" label="">
          <device type="keyboard" id="0" name="Standard PS/2 Keyboard"/>
          <event type="button" id="r"/>
        </button>
        <button id="abs_axis_11" label="">
          <device type="keyboard" id="0" name="Standard PS/2 Keyboard"/>
          <event type="button" id="e"/>
        </button>
        <button id="abs_axis_12" label="">
          <device type="keyboard" id="0" name="Standard PS/2 Keyboard"/>
          <event type="button" id="f"/>
        </button>
        <button id="abs_axis_13" label="">
          <device type="mouse" id="0" name="HID-compliant mouse"/>
          <event type="button" id="BUTTON_RIGHT"/>
        </button>
        <button id="abs_axis_14" label="">
          <device type="mouse" id="0" name="HID-compliant mouse"/>
          <event type="button" id="BUTTON_LEFT"/>
        </button>
        <button id="abs_axis_15" label="">
          <device type="keyboard" id="0" name="Standard PS/2 Keyboard"/>
          <event type="button" id="LSHIFT"/>
        </button>
        <button id="abs_axis_16" label="">
          <device type="keyboard" id="0" name="Standard PS/2 Keyboard"/>
          <event type="button" id="v"/>
        </button>
        <button id="abs_axis_17" label="">
          <device type="keyboard" id="0" name="Standard PS/2 Keyboard"/>
          <event type="button" id="F3"/>
        </button>
        <button id="abs_axis_18" label="">
          <device type="keyboard" id="0" name="Standard PS/2 Keyboard"/>
          <event type="button" id="F4"/>
        </button>
        <button id="abs_axis_19" label="">
          <device type="keyboard" id="0" name="Standard PS/2 Keyboard"/>
          <event type="button" id="F5"/>
        </button>
      </button_map>
      <axis_map>
        <axis id="rel_axis_3" label="Aiming - y axis">
          <device type="mouse" id="0" name="HID-compliant mouse"/>
          <event type="axis" id="y" dead_zone="28" multiplier="2.74" exponent="0.64" shape="Circle"/>
        </axis>
        <axis id="rel_axis_2" label="Aiming - x axis">
          <device type="mouse" id="0" name="HID-compliant mouse"/>
          <event type="axis" id="x" dead_zone="28" multiplier="1.90" exponent="0.64" shape="Circle"/>
        </axis>
        <axis id="rel_axis_0-" label="">
          <device type="keyboard" id="0" name="Standard PS/2 Keyboard"/>
          <event type="button" id="a"/>
        </axis>
        <axis id="rel_axis_0+" label="">
          <device type="keyboard" id="0" name="Standard PS/2 Keyboard"/>
          <event type="button" id="d"/>
        </axis>
        <axis id="rel_axis_1-" label="">
          <device type="keyboard" id="0" name="Standard PS/2 Keyboard"/>
          <event type="button" id="w"/>
        </axis>
        <axis id="rel_axis_1+" label="">
          <device type="keyboard" id="0" name="Standard PS/2 Keyboard"/>
          <event type="button" id="s"/>
        </axis>
      </axis_map>
      <joystick_corrections_list/>
    </configuration>
  </controller>
</root>
Last edited by kaiba_seto2004 on Tue Oct 24, 2017 7:55 pm, edited 2 times in total.

User avatar
kaiba_seto2004
Posts: 34
Joined: Sat Jul 15, 2017 9:15 am

Re: [PS4] Paladins

Post by kaiba_seto2004 » Tue Oct 24, 2017 7:54 pm

4/5 playable.
Good for shooting hero like Viktor, Tyra, Cassie ...
Best for riding horse :lol: You'll easy to be the first one who reach the circle.

User avatar
Matlo
Posts: 4515
Joined: Wed Jul 06, 2011 7:01 am
Location: France
Contact:

Re: [PS4] Paladins

Post by Matlo » Wed Nov 01, 2017 9:35 pm

I pushed this config to the official repository. I removed third profile and device names. Thanks for sharing!
GIMX creator Donate Shop

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