Non-linear Wheel Mapping
Posted: Mon Oct 30, 2017 3:22 pm
Hello Matlo,
I searched over the forum for solutions, and tried to tweak the config files, but I've been unable to achieve the following:
I'm using a Momo Racing Wheel which has a 270 degree range, trying to play Gran Turismo sport on the PS4 by emulating G29, which has a 900 degree range.
If I were to actually play with a G29, turning the wheel by 10-20 degrees would be a slight maneuver, which is necessary to keep the car in the correct line in long straights. However, with my Momo, even a very small movement in my wheel leads to large changes in the game, which makes it very hard to drive a straight line or position the wheel correctly for small bends.
As far as I can tell, there is no option to make the wheel input non-linear in Gran Turismo Sport, so I'm out of luck there. (some other games I played had this option)
So, if it doesn't exist in gimx, I would like to request a non-linear (probably exponential would do well here) mapping option from the actual wheel input to the transmitted output. Otherwise, can you please point me towards where I can change this setting?
Thanks a lot!
I searched over the forum for solutions, and tried to tweak the config files, but I've been unable to achieve the following:
I'm using a Momo Racing Wheel which has a 270 degree range, trying to play Gran Turismo sport on the PS4 by emulating G29, which has a 900 degree range.
If I were to actually play with a G29, turning the wheel by 10-20 degrees would be a slight maneuver, which is necessary to keep the car in the correct line in long straights. However, with my Momo, even a very small movement in my wheel leads to large changes in the game, which makes it very hard to drive a straight line or position the wheel correctly for small bends.
As far as I can tell, there is no option to make the wheel input non-linear in Gran Turismo Sport, so I'm out of luck there. (some other games I played had this option)
So, if it doesn't exist in gimx, I would like to request a non-linear (probably exponential would do well here) mapping option from the actual wheel input to the transmitted output. Otherwise, can you please point me towards where I can change this setting?
Thanks a lot!