[Config][PS4]Horizon: Zero Dawn

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GoDlike
Posts: 1317
Joined: Thu Apr 28, 2016 12:47 pm
Location: Poland

[Config][PS4]Horizon: Zero Dawn

Post by GoDlike »

Hi,

This one is for Horizon: Zero dawn. Beware, this game uses input filtering. I spent hours to get best translation and playability index is still on "medium". Forced acceleration is possible when moving mouse faster. Feel free to improve it.

Game: Horizon: Zero Dawn
Platform: PS4
Device: Mouse
Playability: Average
Config data:

Code: Select all

<?xml version="1.0" encoding="UTF-8"?>
<root>
  <controller id="1" dpi="3600" type="DS4">
    <configuration id="1">
      <trigger type="keyboard" id="0" name="" button_id="LCTRL" switch_back="no" delay="0"/>
      <mouse_options_list>
        <mouse name="" id="0" mode="Aiming" buffer_size="1" filter="0.00"/>
      </mouse_options_list>
      <intensity_list/>
      <button_map>
        <button id="abs_axis_15" label="Sprint">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="LSHIFT"/>
        </button>
        <button id="abs_axis_13" label="Aim">
          <device type="mouse" id="0" name=""/>
          <event type="button" id="BUTTON_RIGHT"/>
        </button>
        <button id="abs_axis_1" label="Options">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="RETURN"/>
        </button>
        <button id="abs_axis_16" label="Focus">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="b"/>
        </button>
        <button id="abs_axis_14" label="Shoot/Heavy Melee">
          <device type="mouse" id="0" name=""/>
          <event type="button" id="BUTTON_LEFT"/>
        </button>
        <button id="abs_axis_12" label="Reload/Light Melee">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="v"/>
        </button>
        <button id="abs_axis_11" label="Weapon wheel">
          <device type="mouse" id="0" name=""/>
          <event type="button" id="BUTTON_X2"/>
        </button>
        <button id="abs_axis_10" label="Stealth">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="r"/>
        </button>
        <button id="abs_axis_9" label="Jump">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="SPACE"/>
        </button>
        <button id="abs_axis_8" label="Roll">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="f"/>
        </button>
        <button id="abs_axis_7" label="Interaction">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="e"/>
        </button>
        <button id="abs_axis_6" label="Left item">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="1"/>
        </button>
        <button id="abs_axis_5" label="Use item">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="q"/>
        </button>
        <button id="abs_axis_4" label="Right item">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="3"/>
        </button>
        <button id="abs_axis_3" label="Heal">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="2"/>
        </button>
        <button id="abs_axis_2" label="PS Button">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="BACKSPACE"/>
        </button>
        <button id="abs_axis_0" label="Share">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="TAB"/>
        </button>
        <button id="abs_axis_17" label="">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="t"/>
        </button>
        <button id="abs_axis_3" label="">
          <device type="joystick" id="0" name="PS4 Controller"/>
          <event type="button" id="11"/>
        </button>
        <button id="abs_axis_4" label="">
          <device type="joystick" id="0" name="PS4 Controller"/>
          <event type="button" id="14"/>
        </button>
        <button id="abs_axis_6" label="">
          <device type="joystick" id="0" name="PS4 Controller"/>
          <event type="button" id="13"/>
        </button>
        <button id="abs_axis_5" label="">
          <device type="joystick" id="0" name="PS4 Controller"/>
          <event type="button" id="12"/>
        </button>
        <button id="abs_axis_15" label="">
          <device type="joystick" id="0" name="PS4 Controller"/>
          <event type="button" id="7"/>
        </button>
        <button id="abs_axis_16" label="">
          <device type="joystick" id="0" name="PS4 Controller"/>
          <event type="button" id="8"/>
        </button>
        <button id="abs_axis_10" label="">
          <device type="joystick" id="0" name="PS4 Controller"/>
          <event type="button" id="2"/>
        </button>
        <button id="abs_axis_9" label="">
          <device type="joystick" id="0" name="PS4 Controller"/>
          <event type="button" id="0"/>
        </button>
        <button id="abs_axis_8" label="">
          <device type="joystick" id="0" name="PS4 Controller"/>
          <event type="button" id="1"/>
        </button>
        <button id="abs_axis_7" label="">
          <device type="joystick" id="0" name="PS4 Controller"/>
          <event type="button" id="3"/>
        </button>
        <button id="abs_axis_1" label="">
          <device type="joystick" id="0" name="PS4 Controller"/>
          <event type="button" id="6"/>
        </button>
        <button id="abs_axis_0" label="">
          <device type="joystick" id="0" name="PS4 Controller"/>
          <event type="button" id="4"/>
        </button>
        <button id="abs_axis_12" label="">
          <device type="joystick" id="0" name="PS4 Controller"/>
          <event type="button" id="10"/>
        </button>
        <button id="abs_axis_11" label="">
          <device type="joystick" id="0" name="PS4 Controller"/>
          <event type="button" id="9"/>
        </button>
        <button id="abs_axis_2" label="">
          <device type="joystick" id="0" name="PS4 Controller"/>
          <event type="button" id="5"/>
        </button>
      </button_map>
      <axis_map>
        <axis id="rel_axis_3" label="">
          <device type="mouse" id="0" name=""/>
          <event type="axis" id="y" dead_zone="16" multiplier="1.35" exponent="0.90" shape=""/>
        </axis>
        <axis id="rel_axis_2" label="">
          <device type="mouse" id="0" name=""/>
          <event type="axis" id="x" dead_zone="16" multiplier="1.50" exponent="0.90" shape=""/>
        </axis>
        <axis id="rel_axis_0-" label="">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="a"/>
        </axis>
        <axis id="rel_axis_1+" label="">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="s"/>
        </axis>
        <axis id="rel_axis_0+" label="">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="d"/>
        </axis>
        <axis id="rel_axis_1-" label="">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="w"/>
        </axis>
        <axis id="abs_axis_13" label="">
          <device type="joystick" id="0" name="PS4 Controller"/>
          <event type="axis" id="4" dead_zone="0" multiplier="0.008" exponent="1.00" shape=""/>
        </axis>
        <axis id="abs_axis_14" label="">
          <device type="joystick" id="0" name="PS4 Controller"/>
          <event type="axis" id="5" dead_zone="0" multiplier="0.008" exponent="1.00" shape=""/>
        </axis>
        <axis id="rel_axis_1" label="">
          <device type="joystick" id="0" name="PS4 Controller"/>
          <event type="axis" id="1" dead_zone="0" multiplier="0.0039" exponent="1.00" shape=""/>
        </axis>
        <axis id="rel_axis_0" label="">
          <device type="joystick" id="0" name="PS4 Controller"/>
          <event type="axis" id="0" dead_zone="0" multiplier="0.0039" exponent="1.00" shape=""/>
        </axis>
        <axis id="rel_axis_2" label="">
          <device type="joystick" id="0" name="PS4 Controller"/>
          <event type="axis" id="2" dead_zone="0" multiplier="0.0039" exponent="1.00" shape=""/>
        </axis>
        <axis id="rel_axis_3" label="">
          <device type="joystick" id="0" name="PS4 Controller"/>
          <event type="axis" id="3" dead_zone="0" multiplier="0.0039" exponent="1.00" shape=""/>
        </axis>
      </axis_map>
      <joystick_corrections_list/>
    </configuration>
    <configuration id="2">
      <trigger type="mouse" id="0" name="" button_id="BUTTON_RIGHT" switch_back="yes" delay="0"/>
      <mouse_options_list>
        <mouse name="" id="0" mode="Aiming" buffer_size="1" filter="0.00"/>
      </mouse_options_list>
      <intensity_list/>
      <button_map>
        <button id="abs_axis_15" label="Sprint">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="LSHIFT"/>
        </button>
        <button id="abs_axis_13" label="Aim">
          <device type="mouse" id="0" name=""/>
          <event type="button" id="BUTTON_RIGHT"/>
        </button>
        <button id="abs_axis_1" label="Options">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="RETURN"/>
        </button>
        <button id="abs_axis_16" label="Focus">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="b"/>
        </button>
        <button id="abs_axis_14" label="Shoot/Heavy Melee">
          <device type="mouse" id="0" name=""/>
          <event type="button" id="BUTTON_LEFT"/>
        </button>
        <button id="abs_axis_12" label="Reload/Light Melee">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="v"/>
        </button>
        <button id="abs_axis_11" label="Weapon wheel">
          <device type="mouse" id="0" name=""/>
          <event type="button" id="BUTTON_X2"/>
        </button>
        <button id="abs_axis_10" label="Stealth">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="r"/>
        </button>
        <button id="abs_axis_9" label="Jump">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="SPACE"/>
        </button>
        <button id="abs_axis_8" label="Roll">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="f"/>
        </button>
        <button id="abs_axis_7" label="Interaction">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="e"/>
        </button>
        <button id="abs_axis_6" label="Left item">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="1"/>
        </button>
        <button id="abs_axis_5" label="Use item">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="q"/>
        </button>
        <button id="abs_axis_4" label="Right item">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="3"/>
        </button>
        <button id="abs_axis_3" label="Heal">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="2"/>
        </button>
        <button id="abs_axis_2" label="PS Button">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="BACKSPACE"/>
        </button>
        <button id="abs_axis_0" label="Share">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="TAB"/>
        </button>
        <button id="abs_axis_17" label="">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="t"/>
        </button>
      </button_map>
      <axis_map>
        <axis id="rel_axis_3" label="">
          <device type="mouse" id="0" name=""/>
          <event type="axis" id="y" dead_zone="16" multiplier="0.90" exponent="0.90" shape=""/>
        </axis>
        <axis id="rel_axis_2" label="">
          <device type="mouse" id="0" name=""/>
          <event type="axis" id="x" dead_zone="16" multiplier="1.00" exponent="0.90" shape=""/>
        </axis>
        <axis id="rel_axis_0-" label="">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="a"/>
        </axis>
        <axis id="rel_axis_1+" label="">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="s"/>
        </axis>
        <axis id="rel_axis_0+" label="">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="d"/>
        </axis>
        <axis id="rel_axis_1-" label="">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="w"/>
        </axis>
      </axis_map>
      <joystick_corrections_list/>
    </configuration>
    <configuration id="3">
      <trigger type="" id="" name="" button_id="" switch_back="no" delay="0"/>
      <mouse_options_list>
        <mouse name="" id="0" mode="Aiming" buffer_size="1" filter="0.00"/>
      </mouse_options_list>
      <intensity_list/>
      <button_map>
        <button id="abs_axis_13" label="Grenade">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="g"/>
        </button>
        <button id="abs_axis_1" label="Start">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="RETURN"/>
        </button>
        <button id="abs_axis_16" label="Melee">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="v"/>
        </button>
        <button id="abs_axis_14" label="Sprint">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="LSHIFT"/>
        </button>
        <button id="abs_axis_12" label="Shoot">
          <device type="mouse" id="0" name=""/>
          <event type="button" id="BUTTON_LEFT"/>
        </button>
        <button id="abs_axis_11" label="Aim">
          <device type="mouse" id="0" name=""/>
          <event type="button" id="BUTTON_RIGHT"/>
        </button>
        <button id="abs_axis_10" label="Reload">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="r"/>
        </button>
        <button id="abs_axis_9" label="Jump">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="SPACE"/>
        </button>
        <button id="abs_axis_8" label="Crouch">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="f"/>
        </button>
        <button id="abs_axis_7" label="Reload/Use">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="e"/>
        </button>
        <button id="abs_axis_6" label="Weapon change">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="1"/>
        </button>
        <button id="abs_axis_5" label="Weapon change">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="q"/>
        </button>
        <button id="abs_axis_4" label="Weapon change">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="3"/>
        </button>
        <button id="abs_axis_3" label="Weapon change">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="2"/>
        </button>
        <button id="abs_axis_2" label="PS Button">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="BACKSPACE"/>
        </button>
        <button id="abs_axis_0" label="Select">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="TAB"/>
        </button>
      </button_map>
      <axis_map>
        <axis id="rel_axis_1" label="">
          <device type="mouse" id="0" name=""/>
          <event type="axis" id="y" dead_zone="10" multiplier="13.00" exponent="0.43" shape=""/>
        </axis>
        <axis id="rel_axis_0" label="">
          <device type="mouse" id="0" name=""/>
          <event type="axis" id="x" dead_zone="10" multiplier="13.00" exponent="0.43" shape=""/>
        </axis>
        <axis id="rel_axis_2+" label="Build menu right">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="w"/>
        </axis>
      </axis_map>
      <joystick_corrections_list/>
    </configuration>
  </controller>
</root>
 
Notes:
  • Set sensitivity to max
  • Touchpad click is on T
My hardware: PS3 Slim CFW 4.80 | PS4 Pro 500 Million LE | PS5 | Xbox Series X
Steam: Godlike_RU | PSN: GoDlike_RU | XBL: GoDlike
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