Hello
Hello
I actually have not begun using GIMX yet. I ordered the components to make a DIY adapter and it should be here soon. I have joined the forum so I can be ready to go when I do get the adaptor set up. The main thing I am wondering is how I might go about getting the rumble state of a controller (an xbox one gamepad in this case). I have read through enough of the source code to know this should be possible but I do not know how I should go about it. Is there a way to check whether the gamepad is rumbling through the Network API? It seems like it is only for sending inputs to the console. How can I check for rumbling in the output that is forwarded to the gamepad?