Platform: XBOX ONE
Device: Mouse and Keyboard
Playability: Good
Config data:
Code: Select all
<?xml version="1.0" encoding="UTF-8"?>
<root>
<controller id="1" dpi="0" type="XOnePad">
<configuration id="1">
<trigger type="" id="" name="" button_id="" switch_back="no" delay="0"/>
<mouse_options_list>
<mouse name="" id="0" mode="Aiming" buffer_size="1" filter="0.00"/>
</mouse_options_list>
<intensity_list/>
<button_map>
<button id="abs_axis_9" label="Dodge / Sprint / Climb">
<device type="keyboard" id="0" name=""/>
<event type="button" id="SPACE"/>
</button>
<button id="abs_axis_12" label="Grab / Interact">
<device type="keyboard" id="0" name=""/>
<event type="button" id="LCTRL"/>
</button>
<button id="abs_axis_11" label="Wraith World">
<device type="keyboard" id="0" name=""/>
<event type="button" id="v"/>
</button>
<button id="abs_axis_3" label="Branded activate">
<device type="keyboard" id="0" name=""/>
<event type="button" id="i"/>
</button>
<button id="abs_axis_5" label="Branded dispatch	">
<device type="keyboard" id="0" name=""/>
<event type="button" id="k"/>
</button>
<button id="abs_axis_0" label="Enter / Exit map	">
<device type="keyboard" id="0" name=""/>
<event type="button" id="m"/>
</button>
<button id="abs_axis_14" label="Stealth">
<device type="keyboard" id="0" name=""/>
<event type="button" id="LSHIFT"/>
</button>
<button id="abs_axis_10" label="Strike">
<device type="mouse" id="0" name=""/>
<event type="button" id="BUTTON_LEFT"/>
</button>
<button id="abs_axis_7" label="Counter">
<device type="mouse" id="0" name=""/>
<event type="button" id="BUTTON_RIGHT"/>
</button>
<button id="abs_axis_8" label="Wraith stun / Drain / Drop down">
<device type="keyboard" id="0" name=""/>
<event type="button" id="e"/>
</button>
<button id="abs_axis_1" label="Menu">
<device type="keyboard" id="0" name=""/>
<event type="button" id="ESCAPE"/>
</button>
<button id="abs_axis_7" label="Execution">
<device type="keyboard" id="0" name=""/>
<event type="button" id="f"/>
</button>
<button id="abs_axis_8" label="Execution">
<device type="keyboard" id="0" name=""/>
<event type="button" id="f"/>
</button>
<button id="abs_axis_9" label="Combat drain">
<device type="keyboard" id="0" name=""/>
<event type="button" id="c"/>
</button>
<button id="abs_axis_8" label="Combat drain">
<device type="keyboard" id="0" name=""/>
<event type="button" id="c"/>
</button>
<button id="abs_axis_9" label="Wraith flash">
<device type="keyboard" id="0" name=""/>
<event type="button" id="r"/>
</button>
<button id="abs_axis_10" label="Wraith flash">
<device type="keyboard" id="0" name=""/>
<event type="button" id="r"/>
</button>
<button id="abs_axis_10" label="Wraith burn">
<device type="keyboard" id="0" name=""/>
<event type="button" id="t"/>
</button>
<button id="abs_axis_7" label="Wraith burn">
<device type="keyboard" id="0" name=""/>
<event type="button" id="t"/>
</button>
<button id="abs_axis_16" label="Activate Weapon Power">
<device type="keyboard" id="0" name=""/>
<event type="button" id="1"/>
</button>
<button id="abs_axis_15" label="Activate Weapon Power">
<device type="keyboard" id="0" name=""/>
<event type="button" id="1"/>
</button>
<button id="abs_axis_13" label="Throw Dagger / Aim Bow">
<device type="keyboard" id="0" name=""/>
<event type="button" id="q"/>
</button>
<button id="abs_axis_3" label="">
<device type="keyboard" id="0" name=""/>
<event type="button" id="UP"/>
</button>
<button id="abs_axis_6" label="">
<device type="keyboard" id="0" name=""/>
<event type="button" id="LEFT"/>
</button>
<button id="abs_axis_4" label="">
<device type="keyboard" id="0" name=""/>
<event type="button" id="RIGHT"/>
</button>
<button id="abs_axis_5" label="">
<device type="keyboard" id="0" name=""/>
<event type="button" id="DOWN"/>
</button>
<button id="abs_axis_2" label="Home">
<device type="keyboard" id="0" name=""/>
<event type="button" id="RETURN"/>
</button>
<button id="abs_axis_16" label="View Uruk Details">
<device type="keyboard" id="0" name=""/>
<event type="button" id="TAB"/>
</button>
<button id="abs_axis_16" label="Activate Weapon Power">
<device type="keyboard" id="0" name=""/>
<event type="button" id="2"/>
</button>
<button id="abs_axis_15" label="Activate Weapon Power">
<device type="keyboard" id="0" name=""/>
<event type="button" id="2"/>
</button>
</button_map>
<axis_map>
<axis id="rel_axis_1-" label="Forward">
<device type="keyboard" id="0" name=""/>
<event type="button" id="w"/>
</axis>
<axis id="rel_axis_0-" label="Left">
<device type="keyboard" id="0" name=""/>
<event type="button" id="a"/>
</axis>
<axis id="rel_axis_0+" label="Right">
<device type="keyboard" id="0" name=""/>
<event type="button" id="d"/>
</axis>
<axis id="rel_axis_1+" label="Backward">
<device type="keyboard" id="0" name=""/>
<event type="button" id="s"/>
</axis>
<axis id="rel_axis_2" label="Mouse Action">
<device type="mouse" id="0" name=""/>
<event type="axis" id="x" dead_zone="20" multiplier="7.50" exponent="1.00" shape="Circle"/>
</axis>
<axis id="rel_axis_3" label="Mouse Action">
<device type="mouse" id="0" name=""/>
<event type="axis" id="y" dead_zone="20" multiplier="5.00" exponent="0.50" shape="Circle"/>
</axis>
</axis_map>
<joystick_corrections_list/>
</configuration>
<configuration id="2">
<trigger type="keyboard" id="0" name="" button_id="q" switch_back="yes" delay="0"/>
<mouse_options_list>
<mouse name="" id="0" mode="Aiming" buffer_size="1" filter="0.00"/>
</mouse_options_list>
<intensity_list/>
<button_map>
<button id="abs_axis_9" label="Shadow Stun">
<device type="keyboard" id="0" name=""/>
<event type="button" id="SPACE"/>
</button>
<button id="abs_axis_12" label="Shoot Fire Arrow">
<device type="keyboard" id="0" name=""/>
<event type="button" id="f"/>
</button>
<button id="abs_axis_11" label="Wraith World">
<device type="keyboard" id="0" name=""/>
<event type="button" id="v"/>
</button>
<button id="abs_axis_3" label="Branded activate">
<device type="keyboard" id="0" name=""/>
<event type="button" id="i"/>
</button>
<button id="abs_axis_5" label="Branded dispatch	">
<device type="keyboard" id="0" name=""/>
<event type="button" id="k"/>
</button>
<button id="abs_axis_0" label="Enter / Exit map	">
<device type="keyboard" id="0" name=""/>
<event type="button" id="m"/>
</button>
<button id="abs_axis_14" label="Shoot Bow">
<device type="mouse" id="0" name=""/>
<event type="button" id="BUTTON_LEFT"/>
</button>
<button id="abs_axis_10" label="Shadow Strike Lethal">
<device type="mouse" id="0" name=""/>
<event type="button" id="BUTTON_RIGHT"/>
</button>
<button id="abs_axis_8" label="Shadow Drain">
<device type="keyboard" id="0" name=""/>
<event type="button" id="e"/>
</button>
<button id="abs_axis_1" label="Menu">
<device type="keyboard" id="0" name=""/>
<event type="button" id="ESCAPE"/>
</button>
<button id="abs_axis_16" label="Activate Weapon Power">
<device type="keyboard" id="0" name=""/>
<event type="button" id="1"/>
</button>
<button id="abs_axis_15" label="Activate Weapon Power">
<device type="keyboard" id="0" name=""/>
<event type="button" id="1"/>
</button>
<button id="abs_axis_13" label="Throw Dagger / Aim Bow">
<device type="keyboard" id="0" name=""/>
<event type="button" id="q"/>
</button>
<button id="abs_axis_3" label="">
<device type="keyboard" id="0" name=""/>
<event type="button" id="UP"/>
</button>
<button id="abs_axis_6" label="">
<device type="keyboard" id="0" name=""/>
<event type="button" id="LEFT"/>
</button>
<button id="abs_axis_4" label="">
<device type="keyboard" id="0" name=""/>
<event type="button" id="RIGHT"/>
</button>
<button id="abs_axis_5" label="">
<device type="keyboard" id="0" name=""/>
<event type="button" id="DOWN"/>
</button>
<button id="abs_axis_2" label="Home">
<device type="keyboard" id="0" name=""/>
<event type="button" id="RETURN"/>
</button>
<button id="abs_axis_16" label="View Uruk Details">
<device type="keyboard" id="0" name=""/>
<event type="button" id="TAB"/>
</button>
<button id="abs_axis_16" label="Activate Weapon Power">
<device type="keyboard" id="0" name=""/>
<event type="button" id="2"/>
</button>
<button id="abs_axis_15" label="Activate Weapon Power">
<device type="keyboard" id="0" name=""/>
<event type="button" id="2"/>
</button>
</button_map>
<axis_map>
<axis id="rel_axis_1-" label="Forward">
<device type="keyboard" id="0" name=""/>
<event type="button" id="w"/>
</axis>
<axis id="rel_axis_0-" label="Left">
<device type="keyboard" id="0" name=""/>
<event type="button" id="a"/>
</axis>
<axis id="rel_axis_0+" label="Right">
<device type="keyboard" id="0" name=""/>
<event type="button" id="d"/>
</axis>
<axis id="rel_axis_1+" label="Backward">
<device type="keyboard" id="0" name=""/>
<event type="button" id="s"/>
</axis>
<axis id="rel_axis_2" label="Mouse Action">
<device type="mouse" id="0" name=""/>
<event type="axis" id="x" dead_zone="20" multiplier="7.50" exponent="1.00" shape="Circle"/>
</axis>
<axis id="rel_axis_3" label="Mouse Action">
<device type="mouse" id="0" name=""/>
<event type="axis" id="y" dead_zone="20" multiplier="5.00" exponent="0.50" shape="Circle"/>
</axis>
</axis_map>
<joystick_corrections_list/>
</configuration>
</controller>
</root>
