AutoHotKey With GIMX

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holynoob
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Joined: Sat Jul 19, 2014 12:23 pm

Re: AutoHotKey With GIMX

Post by holynoob »

Hello,

I know it's an old topic but how can I use AutoHotKey with GIMX 2.01?
I tried to find SDL.dll but I found only SDL2.dll.
Where should I put this alternate SDL? Or maybe there is another way for newer versions of GIMX?
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Matlo
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Re: AutoHotKey With GIMX

Post by Matlo »

There's no way with GIMX 2.01. Did you try the built-in macro feature?
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holynoob
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Joined: Sat Jul 19, 2014 12:23 pm

Re: AutoHotKey With GIMX

Post by holynoob »

I'm using a complicated script. Unfortunately the features I need don't present in built-in macro feature, like getting current system time and creating functions.
Is there a way to get an older version of GIMX. I could try to write a C# program to work with shell, but I don't know how to use GIMX network input.
Is there any other options? Btw I'm using Windows.

Thank You.
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Matlo
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Re: AutoHotKey With GIMX

Post by Matlo »

There sadly is not other option yet.

I've been thinking about adding "Emulated inputs" as input choice in a future release.
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holynoob
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Re: AutoHotKey With GIMX

Post by holynoob »

That would be great. Anyway I did all I wanted using GIMX 1.02. But changing Arduino Leonardo firmware is a pain in the neck.
Thank you for the great app.
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Matlo
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Re: AutoHotKey With GIMX

Post by Matlo »

Hi,

It should be possible to use AutoHotKey with GIMX since version 2.04!
In gimx-launcher, the input to select is "Window events".
The window that can receive the events is named "gimx".
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ScooloV
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Joined: Tue Oct 14, 2014 10:55 am

Re: AutoHotKey With GIMX

Post by ScooloV »

Hi,
Is there any other way to debug the macro? When I try to make a combo with strict timing (for training) I need to restart gimx for every attempt.
Start GIMX - check combo [some wrong timing] - stop GIMX - edit macro.txt - start GIMX. Every relaunch takes like ~10 seconds (with bluetooth/ubuntu) and even one simple script takes a lot of time.

Also is it possible to add something like DELAYF ### function in which ### are in frames (1/60 sec)? BTW KEY # with 50ms is exactly 3 frames which really helps a lot.
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Matlo
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Re: AutoHotKey With GIMX

Post by Matlo »

Hi,
ScooloV wrote:Is there any other way to debug the macro?
Sadly no. I added a new issue: #294
ScooloV wrote:Also is it possible to add something like DELAYF ...
It's not really possible because the framerate depends on the game...
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