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Delay commands' values in a rapid fire macro
Posted: Thu Jul 03, 2014 11:24 am
by Curious99
I would want to press(and release) a certain button after every 11.25ms. Am I supposed to write random values for the delay commands and test them repeatedly in the game? Is there a better way?
Re: Delay commands' values in a rapid fire macro
Posted: Tue Jul 08, 2014 4:50 pm
by Matlo
http://gimx.fr/wiki/index.php?title=Mac ... _precision
I guess you are using a PS3 since you're talking about a 11.25ms delay.
Any delay in [1 ... 11] will result in a 11.25ms delay.