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trouble calibrating mouse
Posted: Thu Aug 25, 2011 10:16 pm
by fourtysven
Well i just installed everything yesterday,im using black ops for the emulator
i can get the mouse to move fast during aiming down sights, but everything just isnt fast enough
the one thing i cant figure out now, man i really edited this post alot
i been on here for for a couple hours
finally i just got one issue
i cant turn around fast, i have the ingame sensitivity set to max the x axis works wonderfully
wat exactly should i change in order to speed up my turning, i want to be able to turn around faster,
Please reply
thanks
Re: trouble calibrating mouse
Posted: Fri Aug 26, 2011 6:51 am
by Matlo
You have to increase the sensitivity (x multiplier) using the calibration mode:
1- tick the Mouse>Calibrate checkbox in sixemugui, and start emuclient
2- use rctrl+F1 to select the mouse
3- rctrl+F2 to select the config (config 2 is for aiming down the sights)
4- rctrl+F3 to modify the x multiplier
5- save (rctrl+F1) and quit the calibration mode (esc)
6- untick the Mouse>Calibrate checkbox, and test your new parameters
Repeat these steps until you get what you want. It's recommended to leave the calibration mode to test the parameters because there is some lag issue with it.
For the other parameters, you should try the
normalized parameters:
Matlo wrote:
- Call Of Duty: Black Ops
-
Primary config:
- dead zone 22, shape circle
- x/y ratio 2.85
- exponent 0.39
-
Secondary config - ADS:
- dead zone 22, shape circle
- x/y ratio 1.71
- exponent 0.25
Re: trouble calibrating mouse
Posted: Fri Aug 26, 2011 10:50 pm
by fourtysven
yeah i can turn much better now thanks man
i adjusted exponents and the x,y ratio, i have the numbers quite high
my xy multiplier is 7.00
and my x multiplier is at 8.30
The only thing i cant fix now is the mouse moving smoother
its still pretty fast but if i lower it i cant aim as quickly as i want
is this wat is supposed to happen with higher multipliers?
sometimes wen i aim fast towards a direction it almost looks like it skips, theres no one line motion
its a bit blocky and jittery
wat should i change?
thanks for reply
cheers
Re: trouble calibrating mouse
Posted: Fri Aug 26, 2011 11:04 pm
by Matlo
Sorry there're a few things I don't understand. What's the "xy multiplier"? What's the "mouse moving smoother"?
As I told you, you have to save and quit the calibration mode to test new parameters, because the calibration mode is broken (it generates crappy movement).
Re: trouble calibrating mouse
Posted: Fri Aug 26, 2011 11:22 pm
by fourtysven
i have high multiplier for x(9) under the calibrate mode,
wat helped speed it up was increasing the exponent from .39 to 80
I tried exited calibration mode and entered grab, basically
wen i move the cursor just a slight bit, it still isnt smooth, it looks smooth with faster aiming
but wen i break it down to very slow aiming, i can see there is small gaps, this would make it harder for far shots, im not sure if im explaining this well enough, if anything i will post a video showing the difference
Re: trouble calibrating mouse
Posted: Fri Aug 26, 2011 11:38 pm
by McKack
I cured slow aiming jitters by upping the deadzone a little bit. Standardized is 22, but I have mine around 30.
Re: trouble calibrating mouse
Posted: Sat Aug 27, 2011 12:02 am
by fourtysven
it helped a bit, thanks mckack
i think its my mouse
wat do think of these settings. 2nd one is for aiming down sights
http://oi55.tinypic.com/2h5prtg.jpg
http://oi52.tinypic.com/ddkxtk.jpg
Re: trouble calibrating mouse
Posted: Sat Aug 27, 2011 3:14 am
by McKack
I wouldn't have used exponents that high. I'd stick with the 0.39'er for CoD, both regular and aiming down sight, then used a higher multiplier instead.
Re: trouble calibrating mouse
Posted: Sat Aug 27, 2011 6:42 am
by Matlo
What's the mouse model?
Re: trouble calibrating mouse
Posted: Sat Aug 27, 2011 2:09 pm
by fourtysven
k i found the mouse model its
GM278AA#ABA
http://www.epinions.com/specs/Hewlett_P ... se_GM278AA
this site says its 400 dpi
if i get a higher dpi mouse maybe that will soothe out the aiming?
or do i just need to increase the multiplier?