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Issue with passing through to console

Posted: Fri Mar 01, 2019 6:14 pm
by illusionz
Hi, I'm having an issue when trying to pass through control from my keyboard to my Xbox One S console. It comes up on GIMX saying to press the guide button, I have bound the guide button to 'm'. When I press 'm' when running GIMX nothing happens, in the log, it acknowledges that it is being pressed but nothing happens on the console or after pressing 'm'.

I am using an Xbox One S with a self-built GIMX using a USB 2102 UART Adapter and an Arduino Leonardo

I have tried a range of troubleshooting steps I have; reinstalled GIMX and usbDk, reflashed the Arduino Leonardo and reflashed the Xbox One controller.

Below is my log file

Code: Select all

global option -l with value `log.txt'
global option -c with value `XOnePadUsb.xml'
controller #1: option -p with value `COM7'
now reading arguments for controller #2
status flag is set
subpos flag is set
force_updates flag is set
auto-grab flag is set
GIMX 7.10 x86_64
Windows 10 (or later) x64
Kernel version: 10.0 (17763)
GIMX adapter detected, controller type is: XOnePad.
found pass-through device 0x045e:0x02d1
Timer resolution: min=156250 max=5000 current=5000
registered joystick 0 with name "XInput Controller"
using default refresh period: 4.00ms
mouse 0 has name 'HID-compliant mouse' and virtual id 0
mouse 1 has name 'HID-compliant mouse' and virtual id 1
mouse 2 has name 'HID-compliant mouse' and virtual id 2
keyboard 0 has name 'HID Keyboard Device' and virtual id 0
keyboard 1 has name 'HID Keyboard Device' and virtual id 1
keyboard 2 has name 'HID Keyboard Device' and virtual id 2
keyboard 3 has name 'HID Keyboard Device' and virtual id 3
joystick 0 has name 'XInput Controller' and virtual id 0
Dump of C:\Users\joshu\AppData\Roaming/gimx/config/XOnePadUsb.xml:
<?xml version="1.0" encoding="UTF-8"?>
<root>
  <controller id="1" dpi="0" type="XOnePad">
    <configuration id="1">
      <trigger type="" id="" name="" button_id="" switch_back="no" delay="0"/>
      <mouse_options_list>
        <mouse name="HID-compliant mouse" id="2" mode="Aiming" buffer_size="1" filter="0.00"/>
      </mouse_options_list>
      <intensity_list/>
      <button_map>
        <button id="abs_axis_2" label="">
          <device type="keyboard" id="0" name="HID Keyboard Device"/>
          <event type="button" id="m"/>
        </button>
      </button_map>
      <axis_map>
        <axis id="rel_axis_3" label="Aiming - y axis">
          <device type="mouse" id="2" name="HID-compliant mouse"/>
          <event type="axis" id="y" dead_zone="20" multiplier="1.00" exponent="1.00" shape="Circle"/>
        </axis>
        <axis id="rel_axis_2" label="Aiming - x axis">
          <device type="mouse" id="2" name="HID-compliant mouse"/>
          <event type="axis" id="x" dead_zone="20" multiplier="1.00" exponent="1.00" shape="Circle"/>
        </axis>
        <axis id="rel_axis_0" label="">
          <device type="joystick" id="0" name="XInput Controller"/>
          <event type="axis" id="0" dead_zone="0" multiplier="0.004" exponent="1.00" shape="Circle"/>
        </axis>
        <axis id="rel_axis_1" label="">
          <device type="joystick" id="0" name="XInput Controller"/>
          <event type="axis" id="1" dead_zone="0" multiplier="0.004" exponent="1.00" shape="Circle"/>
        </axis>
        <axis id="rel_axis_2" label="">
          <device type="joystick" id="0" name="XInput Controller"/>
          <event type="axis" id="2" dead_zone="0" multiplier="0.004" exponent="1.00" shape="Circle"/>
        </axis>
        <axis id="rel_axis_3" label="">
          <device type="joystick" id="0" name="XInput Controller"/>
          <event type="axis" id="3" dead_zone="0" multiplier="0.004" exponent="1.00" shape="Circle"/>
        </axis>
        <axis id="abs_axis_13" label="">
          <device type="joystick" id="0" name="XInput Controller"/>
          <event type="axis" id="4" dead_zone="0" multiplier="0.008" exponent="1.00" shape=""/>
        </axis>
        <axis id="abs_axis_14" label="">
          <device type="joystick" id="0" name="XInput Controller"/>
          <event type="axis" id="5" dead_zone="0" multiplier="0.008" exponent="1.00" shape=""/>
        </axis>
      </axis_map>
      <joystick_corrections_list/>
    </configuration>
    <configuration id="2">
      <trigger type="mouse" id="2" name="HID-compliant mouse" button_id="BUTTON_RIGHT" switch_back="yes" delay="0"/>
      <mouse_options_list>
        <mouse name="HID-compliant mouse" id="2" mode="Aiming" buffer_size="1" filter="0.00"/>
      </mouse_options_list>
      <intensity_list/>
      <button_map>
        <button id="abs_axis_2" label="">
          <device type="keyboard" id="0" name="HID Keyboard Device"/>
          <event type="button" id="m"/>
        </button>
      </button_map>
      <axis_map>
        <axis id="rel_axis_3" label="Aiming - y axis">
          <device type="mouse" id="2" name="HID-compliant mouse"/>
          <event type="axis" id="y" dead_zone="20" multiplier="1.00" exponent="1.00" shape="Circle"/>
        </axis>
        <axis id="rel_axis_2" label="Aiming - x axis">
          <device type="mouse" id="2" name="HID-compliant mouse"/>
          <event type="axis" id="x" dead_zone="20" multiplier="1.00" exponent="1.00" shape="Circle"/>
        </axis>
      </axis_map>
      <joystick_corrections_list/>
    </configuration>
  </controller>
</root>
Haptic core has source haptic_source_rumble for device 045e:02d1
No haptic sink found for joystick 0 (XInput Controller)
Press the guide button to activate the controller.
0 1551463343.157793, guide (255)
0 1551463345.102777
Exiting

Re: Issue with passing through to console

Posted: Fri Mar 01, 2019 7:29 pm
by kaiba_seto2004
Hi,

On Xbox one, when you see "Press the guide button to activate the controller" you need to press guide button on authenticated xbox one controller :) not from keyboard.

Re: Issue with passing through to console

Posted: Fri Mar 01, 2019 8:07 pm
by illusionz
Just tried pressing the guide button on the controller, it causes the guide button on the controller to flash then turn off. Nothing happens within GIMX, when I close it, it says 'GIMX ended and the activation button was not pressed'.

Re: Issue with passing through to console

Posted: Fri Mar 01, 2019 9:09 pm
by GoDlike
Press m button a little longer (2-3s)

Re: Issue with passing through to console

Posted: Fri Mar 01, 2019 9:25 pm
by illusionz
Tried holding for 2-3 secs still not working

Re: Issue with passing through to console

Posted: Sat Mar 02, 2019 10:10 pm
by Matlo
Wiki actually says "Press the guide button of the controller during 2 seconds".

https://gimx.fr/wiki/index.php?title=Gu ... _with_GIMX

Re: Issue with passing through to console

Posted: Fri Mar 08, 2019 2:20 pm
by illusionz
Sorry for the long reply, still no luck with this.
Is there any chance it could be an issue with the controller

Re: Issue with passing through to console

Posted: Fri Mar 08, 2019 2:27 pm
by Matlo
Check if cable is not faulty.

Re: Issue with passing through to console

Posted: Fri Mar 08, 2019 3:10 pm
by illusionz
I've just tried a different controller and a different cable and managed to get it working once.
I now have an issue turning off the controller before starting, it just wont let me

Re: Issue with passing through to console

Posted: Fri Mar 08, 2019 3:18 pm
by GoDlike
Controller needs to be off if you want to use gimx.