Page 1 of 1

[Config][PS3]Bioshock

Posted: Mon Jun 08, 2020 8:56 pm
by ckaiycool
GIMX 8.0+Firmware 8.0
12 000 DPI

Image

Game: Bioshock
Platform: PS3
Device: Mouse/Keyboard
Playability: Bad

Notes:
First of all, this game has input lag on all buttons and wierd acceleration when turning. Takes some time getting used to.
This config does work but the bad acceleration and slow turn speed makes it hard aiming with guns.
Adding/decreasing acceleration does not make a difference.
Importent! Change the in-game sensitivity to max when you start a new game.
(The startup menu does not have any option menu for controls).

Code: Select all

<?xml version="1.0" encoding="UTF-8"?>
<root>
  <controller id="1" dpi="12000" type="Sixaxis">
    <configuration id="1">
      <trigger type="" id="" name="" button_id="" switch_back="no" delay="0"/>
      <mouse_options_list>
        <mouse name="" id="0" mode="Aiming" buffer_size="3" filter="1.00"/>
      </mouse_options_list>
      <intensity_list/>
      <button_map>
        <button id="abs_axis_16" label="Aim/Zoom">
          <device type="mouse" id="0" name=""/>
          <event type="button" id="BUTTON_MIDDLE"/>
        </button>
        <button id="abs_axis_15" label="Crouch">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="LCTRL"/>
        </button>
        <button id="abs_axis_14" label="Fire Weapon">
          <device type="mouse" id="0" name=""/>
          <event type="button" id="BUTTON_LEFT"/>
        </button>
        <button id="abs_axis_13" label="Fire Plasmid">
          <device type="mouse" id="0" name=""/>
          <event type="button" id="BUTTON_RIGHT"/>
        </button>
        <button id="abs_axis_12" label="Change Weapon">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="e"/>
        </button>
        <button id="abs_axis_11" label="Change Plasmid">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="q"/>
        </button>
        <button id="abs_axis_10" label="Reload/EVE Hypo">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="r"/>
        </button>
        <button id="abs_axis_9" label="Interact">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="e"/>
        </button>
        <button id="abs_axis_8" label="Use-First Aid Kit">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="f"/>
        </button>
        <button id="abs_axis_7" label="Jump">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="SPACE"/>
        </button>
        <button id="abs_axis_6" label="Select Ammo-Left Slot">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="2"/>
        </button>
        <button id="abs_axis_5" label="Select Ammo-Bottom Slot">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="3"/>
        </button>
        <button id="abs_axis_4" label="Hold-Hint/Hold-Play Audio Diary">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="q"/>
        </button>
        <button id="abs_axis_3" label="Select Ammo-Top Slot">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="1"/>
        </button>
        <button id="abs_axis_2" label="PS Menu">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="BACKSPACE"/>
        </button>
        <button id="abs_axis_1" label="Pause Menu">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="RETURN"/>
        </button>
        <button id="abs_axis_0" label="Map">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="TAB"/>
        </button>
      </button_map>
      <axis_map>
        <axis id="rel_axis_3" label="Aiming - y axis">
          <device type="mouse" id="0" name=""/>
          <event type="axis" id="y" dead_zone="15" multiplier="17.55" exponent="0.39" shape="Rectangle"/>
        </axis>
        <axis id="rel_axis_2" label="Aiming - x axis">
          <device type="mouse" id="0" name=""/>
          <event type="axis" id="x" dead_zone="15" multiplier="13.00" exponent="0.39" shape="Rectangle"/>
        </axis>
        <axis id="rel_axis_0-" label="">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="a"/>
        </axis>
        <axis id="rel_axis_1+" label="">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="s"/>
        </axis>
        <axis id="rel_axis_0+" label="">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="d"/>
        </axis>
        <axis id="rel_axis_1-" label="">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="w"/>
        </axis>
      </axis_map>
      <joystick_corrections_list/>
    </configuration>
    <configuration id="2">
      <trigger type="mouse" id="0" name="" button_id="BUTTON_RIGHT" switch_back="yes" delay="0"/>
      <mouse_options_list>
        <mouse name="" id="0" mode="Aiming" buffer_size="3" filter="1.00"/>
      </mouse_options_list>
      <intensity_list/>
      <button_map>
        <button id="abs_axis_16" label="Aim/Zoom">
          <device type="mouse" id="0" name=""/>
          <event type="button" id="BUTTON_MIDDLE"/>
        </button>
        <button id="abs_axis_15" label="Crouch">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="LCTRL"/>
        </button>
        <button id="abs_axis_14" label="Fire Weapon">
          <device type="mouse" id="0" name=""/>
          <event type="button" id="BUTTON_LEFT"/>
        </button>
        <button id="abs_axis_13" label="Fire Plasmid">
          <device type="mouse" id="0" name=""/>
          <event type="button" id="BUTTON_RIGHT"/>
        </button>
        <button id="abs_axis_12" label="Change Weapon">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="e"/>
        </button>
        <button id="abs_axis_11" label="Change Plasmid">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="q"/>
        </button>
        <button id="abs_axis_10" label="Reload/EVE Hypo">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="r"/>
        </button>
        <button id="abs_axis_9" label="Interact">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="e"/>
        </button>
        <button id="abs_axis_8" label="Use-First Aid Kit">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="f"/>
        </button>
        <button id="abs_axis_7" label="Jump">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="SPACE"/>
        </button>
        <button id="abs_axis_6" label="Select Ammo-Left Slot">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="2"/>
        </button>
        <button id="abs_axis_5" label="Select Ammo-Bottom Slot">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="3"/>
        </button>
        <button id="abs_axis_4" label="Hold-Hint/Hold-Play Audio Diary">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="q"/>
        </button>
        <button id="abs_axis_3" label="Select Ammo-Top Slot">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="1"/>
        </button>
        <button id="abs_axis_2" label="PS Menu">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="BACKSPACE"/>
        </button>
        <button id="abs_axis_1" label="Pause Menu">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="RETURN"/>
        </button>
        <button id="abs_axis_0" label="Map">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="TAB"/>
        </button>
      </button_map>
      <axis_map>
        <axis id="rel_axis_3" label="Aiming - y axis">
          <device type="mouse" id="0" name=""/>
          <event type="axis" id="y" dead_zone="15" multiplier="20.25" exponent="0.39" shape="Rectangle"/>
        </axis>
        <axis id="rel_axis_2" label="Aiming - x axis">
          <device type="mouse" id="0" name=""/>
          <event type="axis" id="x" dead_zone="15" multiplier="15.00" exponent="0.39" shape="Rectangle"/>
        </axis>
        <axis id="rel_axis_0-" label="">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="a"/>
        </axis>
        <axis id="rel_axis_1+" label="">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="s"/>
        </axis>
        <axis id="rel_axis_0+" label="">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="d"/>
        </axis>
        <axis id="rel_axis_1-" label="">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="w"/>
        </axis>
      </axis_map>
      <joystick_corrections_list/>
    </configuration>
  </controller>
</root>

Re: [Config][PS3]Bioshock

Posted: Tue Jun 09, 2020 7:43 am
by GoDlike
Yes I had similar problem with BioShock Remastered on PS4 and I rated it as unplayable. Remastered version has even worse input than original.