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Scripting PS5

Posted: Sun Mar 20, 2022 6:40 pm
by muhapari921
Hello
I am looking for a way to write a script to emulate inputs for a PS5 game. I have a PS5 and I have no preference whether this uses windows/linux and relies on remote play or not.
I am currently looking at gran turismo 7 and I note that this game does support PS4 steering wheels such as the 'Logitech G29'. If anyone can point me in the right direction that would be appreciated.
I found a couple of github scripts that **may** be helpful for this, but it is not clear to me which is the best path to approach this.

Re: Scripting PS5

Posted: Sun Mar 20, 2022 9:11 pm
by GoDlike
It is possible. I used remote play on Windows and macro software. Please check my post here - https://www.playstationtrophies.org/for ... nt-6487034

Re: Scripting PS5

Posted: Mon Mar 21, 2022 6:31 am
by muhapari921
Thanks. I will look into the link.
I did a brief 'proof of concept' yesterday and it indeed seems possible.
I plan to use autohotkey, remote play and https://github.com/starshinata/PS4-Keyb ... se-Adapter.

Re: Scripting PS5

Posted: Tue Mar 22, 2022 6:35 am
by muhapari921
Turns out that this
https://github.com/komefai/PS4Macro
Works like a charm. Using a ds4 controller this was considerably easier than I thought. Much easier than autohotkey, as you can simply record a macro.

Re: Scripting PS5

Posted: Mon Jun 16, 2025 4:33 am
by alexanderduen
It sounds like an interesting project! Emulating inputs for PS5 games can be quite challenging, but there are a few approaches you might consider. Since you're looking at Gran Turismo 7 and the Logitech G29, using tools like InputMapper or DS4Windows could help you map your controller inputs effectively. Additionally, exploring GitHub repositories related to input emulation for PS5 games might yield some useful scripts.
Make sure to check the documentation for any scripts you find to understand their compatibility and setup requirements. Good luck, and I hope you find the right solution!