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0.5 miliseconds latency

Posted: Mon Jun 25, 2012 5:19 pm
by TheDancer
Hello,
I just got everything in place and working, a big thanks to the developers, the problem i have is a small amount of latency that in close quarter combat in FPS games makes harder to kill. I'm on Windows 7. I'm using Gimx 0.40. Please help me.
Reagards,
Samuil

Re: O.5 miliseconds latency

Posted: Mon Jun 25, 2012 8:06 pm
by Matlo
Are you using bluetooth or usb?
What game are you playing?

Re: O.5 miliseconds latency

Posted: Tue Jun 26, 2012 2:15 pm
by TheDancer
USB, Battlefield 3.

Re: O.5 miliseconds latency

Posted: Tue Jun 26, 2012 2:53 pm
by Matlo
Are you aware of the bf3 input lag?
Can you try with another game?

Re: O.5 miliseconds latency

Posted: Tue Jun 26, 2012 4:46 pm
by TheDancer
I am, i never had input lag. I tried in Red Dead Redemption from time to time there is some latency.

Re: 0.5 miliseconds latency

Posted: Wed Jun 27, 2012 8:30 am
by Matlo
Did you read this FAQ item?

Could you start GIMX with Output>GUI checked, and look at the worst and average processing times?

Re: 0.5 miliseconds latency

Posted: Wed Jun 27, 2012 3:24 pm
by HIGH5
@ OP, you know bf3 is suffering from input lag...

Re: 0.5 miliseconds latency

Posted: Sun Jul 01, 2012 10:20 pm
by laytonanthony
TV? some people found decreasing from 1080 to 720 helped!

Re: 0.5 miliseconds latency

Posted: Mon Jul 02, 2012 6:59 am
by Matlo
In fact it is decreasing from 720 to 576/480.

DICE said they fixed the bf3 ps3 input lag in the "Back to Karkand" DLC, but people are still complaining about it...