BattleField 1 Shift button problem
BattleField 1 Shift button problem
when i hit shift my aim slows way down, if i try crouch or lay down i can but if i press shift again my aim speeds back up but i cant crouch or lay down. Its like my raspberry pi thinks its like a caps lock or something. GRRR any help?
Re: BattleField 1 Shift button problem
Use a text editor. Internet explorer messes xml contents.
GIMX creator
Re: BattleField 1 Shift button problem
Code: Select all
<?xml version="1.0" encoding="UTF-8"?>
<root>
<controller id="1" dpi="5600" type="DS4">
<configuration id="1">
<trigger type="keyboard" id="0" name="" button_id="LSHIFT" switch_back="no" delay="0"/>
<mouse_options_list>
<mouse name="" id="0" mode="Aiming" buffer_size="1" filter="1.00"/>
</mouse_options_list>
<intensity_list/>
<button_map>
<button id="abs_axis_17" label="">
<device type="keyboard" id="0" name=""/>
<event type="button" id="f"/>
</button>
<button id="abs_axis_17" label="">
<device type="joystick" id="0" name="PS4 Controller"/>
<event type="button" id="15"/>
</button>
<button id="abs_axis_10" label="">
<device type="joystick" id="0" name="PS4 Controller"/>
<event type="button" id="2"/>
</button>
<button id="abs_axis_9" label="">
<device type="joystick" id="0" name="PS4 Controller"/>
<event type="button" id="0"/>
</button>
<button id="abs_axis_8" label="">
<device type="joystick" id="0" name="PS4 Controller"/>
<event type="button" id="1"/>
</button>
<button id="abs_axis_7" label="">
<device type="joystick" id="0" name="PS4 Controller"/>
<event type="button" id="3"/>
</button>
<button id="abs_axis_11" label="">
<device type="joystick" id="0" name="PS4 Controller"/>
<event type="button" id="9"/>
</button>
<button id="abs_axis_12" label="">
<device type="joystick" id="0" name="PS4 Controller"/>
<event type="button" id="10"/>
</button>
<button id="abs_axis_0" label="">
<device type="joystick" id="0" name="PS4 Controller"/>
<event type="button" id="4"/>
</button>
<button id="abs_axis_1" label="">
<device type="joystick" id="0" name="PS4 Controller"/>
<event type="button" id="6"/>
</button>
<button id="abs_axis_15" label="">
<device type="joystick" id="0" name="PS4 Controller"/>
<event type="button" id="7"/>
</button>
<button id="abs_axis_16" label="">
<device type="joystick" id="0" name="PS4 Controller"/>
<event type="button" id="8"/>
</button>
<button id="abs_axis_2" label="">
<device type="joystick" id="0" name="PS4 Controller"/>
<event type="button" id="5"/>
</button>
<button id="abs_axis_3" label="">
<device type="joystick" id="0" name="PS4 Controller"/>
<event type="button" id="11"/>
</button>
<button id="abs_axis_4" label="">
<device type="joystick" id="0" name="PS4 Controller"/>
<event type="button" id="14"/>
</button>
<button id="abs_axis_5" label="">
<device type="joystick" id="0" name="PS4 Controller"/>
<event type="button" id="12"/>
</button>
<button id="abs_axis_6" label="">
<device type="joystick" id="0" name="PS4 Controller"/>
<event type="button" id="13"/>
</button>
<button id="abs_axis_13" label="">
<device type="mouse" id="0" name=""/>
<event type="button" id="BUTTON_RIGHT"/>
</button>
<button id="abs_axis_1" label="">
<device type="keyboard" id="0" name=""/>
<event type="button" id="TAB"/>
</button>
<button id="abs_axis_16" label="">
<device type="keyboard" id="0" name=""/>
<event type="button" id="x"/>
</button>
<button id="abs_axis_15" label="">
<device type="keyboard" id="0" name=""/>
<event type="button" id="LSHIFT"/>
</button>
<button id="abs_axis_14" label="">
<device type="mouse" id="0" name=""/>
<event type="button" id="BUTTON_LEFT"/>
</button>
<button id="abs_axis_12" label="">
<device type="keyboard" id="0" name=""/>
<event type="button" id="1"/>
</button>
<button id="abs_axis_11" label="">
<device type="keyboard" id="0" name=""/>
<event type="button" id="q"/>
</button>
<button id="abs_axis_10" label="">
<device type="keyboard" id="0" name=""/>
<event type="button" id="r"/>
</button>
<button id="abs_axis_9" label="">
<device type="keyboard" id="0" name=""/>
<event type="button" id="SPACE"/>
</button>
<button id="abs_axis_8" label="">
<device type="keyboard" id="0" name=""/>
<event type="button" id="LCTRL"/>
</button>
<button id="abs_axis_7" label="">
<device type="keyboard" id="0" name=""/>
<event type="button" id="e"/>
</button>
<button id="abs_axis_6" label="">
<device type="keyboard" id="0" name=""/>
<event type="button" id="LEFT"/>
</button>
<button id="abs_axis_5" label="">
<device type="keyboard" id="0" name=""/>
<event type="button" id="DOWN"/>
</button>
<button id="abs_axis_4" label="">
<device type="keyboard" id="0" name=""/>
<event type="button" id="RIGHT"/>
</button>
<button id="abs_axis_3" label="">
<device type="keyboard" id="0" name=""/>
<event type="button" id="UP"/>
</button>
<button id="abs_axis_2" label="">
<device type="keyboard" id="0" name=""/>
<event type="button" id="z"/>
</button>
<button id="abs_axis_0" label="">
<device type="keyboard" id="0" name=""/>
<event type="button" id="c"/>
</button>
<button id="abs_axis_10" label="">
<device type="keyboard" id="0" name=""/>
<event type="button" id="r"/>
</button>
</button_map>
<axis_map>
<axis id="rel_axis_0" label="">
<device type="joystick" id="0" name="PS4 Controller"/>
<event type="axis" id="0" dead_zone="0" multiplier="0.004" exponent="1.00" shape=""/>
</axis>
<axis id="rel_axis_1" label="">
<device type="joystick" id="0" name="PS4 Controller"/>
<event type="axis" id="1" dead_zone="0" multiplier="0.004" exponent="1.00" shape=""/>
</axis>
<axis id="rel_axis_2" label="">
<device type="joystick" id="0" name="PS4 Controller"/>
<event type="axis" id="2" dead_zone="0" multiplier="0.004" exponent="1.00" shape=""/>
</axis>
<axis id="rel_axis_3" label="">
<device type="joystick" id="0" name="PS4 Controller"/>
<event type="axis" id="3" dead_zone="0" multiplier="0.004" exponent="1.00" shape=""/>
</axis>
<axis id="abs_axis_13" label="">
<device type="joystick" id="0" name="PS4 Controller"/>
<event type="axis" id="4" dead_zone="0" multiplier="0.008" exponent="1.00" shape=""/>
</axis>
<axis id="abs_axis_14" label="">
<device type="joystick" id="0" name="PS4 Controller"/>
<event type="axis" id="5" dead_zone="0" multiplier="0.008" exponent="1.00" shape=""/>
</axis>
<axis id="rel_axis_3" label="">
<device type="mouse" id="0" name=""/>
<event type="axis" id="y" dead_zone="27" multiplier="16.00" exponent="0.38" shape="Circle"/>
</axis>
<axis id="rel_axis_2" label="">
<device type="mouse" id="0" name=""/>
<event type="axis" id="x" dead_zone="27" multiplier="16.00" exponent="0.38" shape="Circle"/>
</axis>
<axis id="rel_axis_0-" label="">
<device type="keyboard" id="0" name=""/>
<event type="button" id="a"/>
</axis>
<axis id="rel_axis_1+" label="">
<device type="keyboard" id="0" name=""/>
<event type="button" id="s"/>
</axis>
<axis id="rel_axis_0+" label="">
<device type="keyboard" id="0" name=""/>
<event type="button" id="d"/>
</axis>
<axis id="rel_axis_1-" label="">
<device type="keyboard" id="0" name=""/>
<event type="button" id="w"/>
</axis>
</axis_map>
<joystick_corrections_list/>
</configuration>
<configuration id="2">
<trigger type="mouse" id="0" name="" button_id="BUTTON_RIGHT" switch_back="yes" delay="0"/>
<mouse_options_list>
<mouse name="" id="0" mode="Aiming" buffer_size="1" filter="1.00"/>
</mouse_options_list>
<intensity_list/>
<button_map>
<button id="abs_axis_17" label="">
<device type="keyboard" id="0" name=""/>
<event type="button" id="f"/>
</button>
<button id="abs_axis_17" label="">
<device type="joystick" id="0" name="PS4 Controller"/>
<event type="button" id="15"/>
</button>
<button id="abs_axis_10" label="">
<device type="joystick" id="0" name="PS4 Controller"/>
<event type="button" id="2"/>
</button>
<button id="abs_axis_9" label="">
<device type="joystick" id="0" name="PS4 Controller"/>
<event type="button" id="0"/>
</button>
<button id="abs_axis_8" label="">
<device type="joystick" id="0" name="PS4 Controller"/>
<event type="button" id="1"/>
</button>
<button id="abs_axis_7" label="">
<device type="joystick" id="0" name="PS4 Controller"/>
<event type="button" id="3"/>
</button>
<button id="abs_axis_11" label="">
<device type="joystick" id="0" name="PS4 Controller"/>
<event type="button" id="9"/>
</button>
<button id="abs_axis_12" label="">
<device type="joystick" id="0" name="PS4 Controller"/>
<event type="button" id="10"/>
</button>
<button id="abs_axis_0" label="">
<device type="joystick" id="0" name="PS4 Controller"/>
<event type="button" id="4"/>
</button>
<button id="abs_axis_1" label="">
<device type="joystick" id="0" name="PS4 Controller"/>
<event type="button" id="6"/>
</button>
<button id="abs_axis_15" label="">
<device type="joystick" id="0" name="PS4 Controller"/>
<event type="button" id="7"/>
</button>
<button id="abs_axis_16" label="">
<device type="joystick" id="0" name="PS4 Controller"/>
<event type="button" id="8"/>
</button>
<button id="abs_axis_2" label="">
<device type="joystick" id="0" name="PS4 Controller"/>
<event type="button" id="5"/>
</button>
<button id="abs_axis_3" label="">
<device type="joystick" id="0" name="PS4 Controller"/>
<event type="button" id="11"/>
</button>
<button id="abs_axis_4" label="">
<device type="joystick" id="0" name="PS4 Controller"/>
<event type="button" id="14"/>
</button>
<button id="abs_axis_5" label="">
<device type="joystick" id="0" name="PS4 Controller"/>
<event type="button" id="12"/>
</button>
<button id="abs_axis_6" label="">
<device type="joystick" id="0" name="PS4 Controller"/>
<event type="button" id="13"/>
</button>
<button id="abs_axis_13" label="">
<device type="mouse" id="0" name=""/>
<event type="button" id="BUTTON_RIGHT"/>
</button>
<button id="abs_axis_1" label="">
<device type="keyboard" id="0" name=""/>
<event type="button" id="TAB"/>
</button>
<button id="abs_axis_16" label="">
<device type="keyboard" id="0" name=""/>
<event type="button" id="x"/>
</button>
<button id="abs_axis_15" label="">
<device type="keyboard" id="0" name=""/>
<event type="button" id="LSHIFT"/>
</button>
<button id="abs_axis_14" label="">
<device type="mouse" id="0" name=""/>
<event type="button" id="BUTTON_LEFT"/>
</button>
<button id="abs_axis_12" label="">
<device type="keyboard" id="0" name=""/>
<event type="button" id="1"/>
</button>
<button id="abs_axis_11" label="">
<device type="keyboard" id="0" name=""/>
<event type="button" id="q"/>
</button>
<button id="abs_axis_10" label="">
<device type="keyboard" id="0" name=""/>
<event type="button" id="r"/>
</button>
<button id="abs_axis_9" label="">
<device type="keyboard" id="0" name=""/>
<event type="button" id="SPACE"/>
</button>
<button id="abs_axis_8" label="">
<device type="keyboard" id="0" name=""/>
<event type="button" id="LCTRL"/>
</button>
<button id="abs_axis_7" label="">
<device type="keyboard" id="0" name=""/>
<event type="button" id="e"/>
</button>
<button id="abs_axis_6" label="">
<device type="keyboard" id="0" name=""/>
<event type="button" id="LEFT"/>
</button>
<button id="abs_axis_5" label="">
<device type="keyboard" id="0" name=""/>
<event type="button" id="DOWN"/>
</button>
<button id="abs_axis_4" label="">
<device type="keyboard" id="0" name=""/>
<event type="button" id="RIGHT"/>
</button>
<button id="abs_axis_3" label="">
<device type="keyboard" id="0" name=""/>
<event type="button" id="UP"/>
</button>
<button id="abs_axis_2" label="">
<device type="keyboard" id="0" name=""/>
<event type="button" id="z"/>
</button>
<button id="abs_axis_0" label="">
<device type="keyboard" id="0" name=""/>
<event type="button" id="c"/>
</button>
<button id="abs_axis_10" label="">
<device type="keyboard" id="0" name=""/>
<event type="button" id="r"/>
</button>
</button_map>
<axis_map>
<axis id="rel_axis_0" label="">
<device type="joystick" id="0" name="PS4 Controller"/>
<event type="axis" id="0" dead_zone="0" multiplier="0.004" exponent="1.00" shape=""/>
</axis>
<axis id="rel_axis_1" label="">
<device type="joystick" id="0" name="PS4 Controller"/>
<event type="axis" id="1" dead_zone="0" multiplier="0.004" exponent="1.00" shape=""/>
</axis>
<axis id="rel_axis_2" label="">
<device type="joystick" id="0" name="PS4 Controller"/>
<event type="axis" id="2" dead_zone="0" multiplier="0.004" exponent="1.00" shape=""/>
</axis>
<axis id="rel_axis_3" label="">
<device type="joystick" id="0" name="PS4 Controller"/>
<event type="axis" id="3" dead_zone="0" multiplier="0.004" exponent="1.00" shape=""/>
</axis>
<axis id="abs_axis_13" label="">
<device type="joystick" id="0" name="PS4 Controller"/>
<event type="axis" id="4" dead_zone="0" multiplier="0.008" exponent="1.00" shape=""/>
</axis>
<axis id="abs_axis_14" label="">
<device type="joystick" id="0" name="PS4 Controller"/>
<event type="axis" id="5" dead_zone="0" multiplier="0.008" exponent="1.00" shape=""/>
</axis>
<axis id="rel_axis_3" label="">
<device type="mouse" id="0" name=""/>
<event type="axis" id="y" dead_zone="28" multiplier="10.00" exponent="0.40" shape="Circle"/>
</axis>
<axis id="rel_axis_2" label="">
<device type="mouse" id="0" name=""/>
<event type="axis" id="x" dead_zone="28" multiplier="10.00" exponent="0.40" shape="Circle"/>
</axis>
<axis id="rel_axis_0-" label="">
<device type="keyboard" id="0" name=""/>
<event type="button" id="a"/>
</axis>
<axis id="rel_axis_1+" label="">
<device type="keyboard" id="0" name=""/>
<event type="button" id="s"/>
</axis>
<axis id="rel_axis_0+" label="">
<device type="keyboard" id="0" name=""/>
<event type="button" id="d"/>
</axis>
<axis id="rel_axis_1-" label="">
<device type="keyboard" id="0" name=""/>
<event type="button" id="w"/>
</axis>
</axis_map>
<joystick_corrections_list/>
</configuration>
<configuration id="3">
<trigger type="keyboard" id="0" name="" button_id="LSHIFT" switch_back="no" delay="0"/>
<mouse_options_list>
<mouse name="" id="0" mode="Aiming" buffer_size="1" filter="0.00"/>
</mouse_options_list>
<intensity_list/>
<button_map>
<button id="abs_axis_17" label="">
<device type="keyboard" id="0" name=""/>
<event type="button" id="f"/>
</button>
<button id="abs_axis_17" label="">
<device type="joystick" id="0" name="PS4 Controller"/>
<event type="button" id="15"/>
</button>
<button id="abs_axis_10" label="">
<device type="joystick" id="0" name="PS4 Controller"/>
<event type="button" id="2"/>
</button>
<button id="abs_axis_9" label="">
<device type="joystick" id="0" name="PS4 Controller"/>
<event type="button" id="0"/>
</button>
<button id="abs_axis_8" label="">
<device type="joystick" id="0" name="PS4 Controller"/>
<event type="button" id="1"/>
</button>
<button id="abs_axis_7" label="">
<device type="joystick" id="0" name="PS4 Controller"/>
<event type="button" id="3"/>
</button>
<button id="abs_axis_11" label="">
<device type="joystick" id="0" name="PS4 Controller"/>
<event type="button" id="9"/>
</button>
<button id="abs_axis_12" label="">
<device type="joystick" id="0" name="PS4 Controller"/>
<event type="button" id="10"/>
</button>
<button id="abs_axis_0" label="">
<device type="joystick" id="0" name="PS4 Controller"/>
<event type="button" id="4"/>
</button>
<button id="abs_axis_1" label="">
<device type="joystick" id="0" name="PS4 Controller"/>
<event type="button" id="6"/>
</button>
<button id="abs_axis_15" label="">
<device type="joystick" id="0" name="PS4 Controller"/>
<event type="button" id="7"/>
</button>
<button id="abs_axis_16" label="">
<device type="joystick" id="0" name="PS4 Controller"/>
<event type="button" id="8"/>
</button>
<button id="abs_axis_2" label="">
<device type="joystick" id="0" name="PS4 Controller"/>
<event type="button" id="5"/>
</button>
<button id="abs_axis_3" label="">
<device type="joystick" id="0" name="PS4 Controller"/>
<event type="button" id="11"/>
</button>
<button id="abs_axis_4" label="">
<device type="joystick" id="0" name="PS4 Controller"/>
<event type="button" id="14"/>
</button>
<button id="abs_axis_5" label="">
<device type="joystick" id="0" name="PS4 Controller"/>
<event type="button" id="12"/>
</button>
<button id="abs_axis_6" label="">
<device type="joystick" id="0" name="PS4 Controller"/>
<event type="button" id="13"/>
</button>
<button id="abs_axis_13" label="">
<device type="mouse" id="0" name=""/>
<event type="button" id="BUTTON_RIGHT"/>
</button>
<button id="abs_axis_1" label="">
<device type="keyboard" id="0" name=""/>
<event type="button" id="TAB"/>
</button>
<button id="abs_axis_16" label="">
<device type="keyboard" id="0" name=""/>
<event type="button" id="x"/>
</button>
<button id="abs_axis_15" label="">
<device type="keyboard" id="0" name=""/>
<event type="button" id="CAPSLOCK"/>
</button>
<button id="abs_axis_14" label="">
<device type="mouse" id="0" name=""/>
<event type="button" id="BUTTON_LEFT"/>
</button>
<button id="abs_axis_12" label="">
<device type="keyboard" id="0" name=""/>
<event type="button" id="e"/>
</button>
<button id="abs_axis_11" label="">
<device type="keyboard" id="0" name=""/>
<event type="button" id="q"/>
</button>
<button id="abs_axis_10" label="">
<device type="keyboard" id="0" name=""/>
<event type="button" id="r"/>
</button>
<button id="abs_axis_9" label="">
<device type="keyboard" id="0" name=""/>
<event type="button" id="SPACE"/>
</button>
<button id="abs_axis_8" label="">
<device type="keyboard" id="0" name=""/>
<event type="button" id="LALT"/>
</button>
<button id="abs_axis_7" label="">
<device type="mouse" id="0" name=""/>
<event type="button" id="BUTTON_MIDDLE"/>
</button>
<button id="abs_axis_6" label="">
<device type="mouse" id="0" name=""/>
<event type="button" id="BUTTON_X4"/>
</button>
<button id="abs_axis_5" label="">
<device type="keyboard" id="0" name=""/>
<event type="button" id="DOWN"/>
</button>
<button id="abs_axis_4" label="">
<device type="mouse" id="0" name=""/>
<event type="button" id="BUTTON_X3"/>
</button>
<button id="abs_axis_3" label="">
<device type="keyboard" id="0" name=""/>
<event type="button" id="UP"/>
</button>
<button id="abs_axis_2" label="">
<device type="keyboard" id="0" name=""/>
<event type="button" id="z"/>
</button>
<button id="abs_axis_0" label="">
<device type="keyboard" id="0" name=""/>
<event type="button" id="c"/>
</button>
<button id="abs_axis_10" label="">
<device type="keyboard" id="0" name=""/>
<event type="button" id="r"/>
</button>
</button_map>
<axis_map>
<axis id="rel_axis_0" label="">
<device type="joystick" id="0" name="PS4 Controller"/>
<event type="axis" id="0" dead_zone="0" multiplier="0.004" exponent="1.00" shape=""/>
</axis>
<axis id="rel_axis_1" label="">
<device type="joystick" id="0" name="PS4 Controller"/>
<event type="axis" id="1" dead_zone="0" multiplier="0.004" exponent="1.00" shape=""/>
</axis>
<axis id="rel_axis_2" label="">
<device type="joystick" id="0" name="PS4 Controller"/>
<event type="axis" id="2" dead_zone="0" multiplier="0.004" exponent="1.00" shape=""/>
</axis>
<axis id="rel_axis_3" label="">
<device type="joystick" id="0" name="PS4 Controller"/>
<event type="axis" id="3" dead_zone="0" multiplier="0.004" exponent="1.00" shape=""/>
</axis>
<axis id="abs_axis_13" label="">
<device type="joystick" id="0" name="PS4 Controller"/>
<event type="axis" id="4" dead_zone="0" multiplier="0.008" exponent="1.00" shape=""/>
</axis>
<axis id="abs_axis_14" label="">
<device type="joystick" id="0" name="PS4 Controller"/>
<event type="axis" id="5" dead_zone="0" multiplier="0.008" exponent="1.00" shape=""/>
</axis>
<axis id="rel_axis_3" label="">
<device type="mouse" id="0" name=""/>
<event type="axis" id="y" dead_zone="28" multiplier="20.00" exponent="0.50" shape=""/>
</axis>
<axis id="rel_axis_2" label="">
<device type="mouse" id="0" name=""/>
<event type="axis" id="x" dead_zone="27" multiplier="20.00" exponent="0.38" shape=""/>
</axis>
<axis id="rel_axis_0-" label="">
<device type="keyboard" id="0" name=""/>
<event type="button" id="a"/>
</axis>
<axis id="rel_axis_1+" label="">
<device type="keyboard" id="0" name=""/>
<event type="button" id="s"/>
</axis>
<axis id="rel_axis_0+" label="">
<device type="keyboard" id="0" name=""/>
<event type="button" id="d"/>
</axis>
<axis id="rel_axis_1-" label="">
<device type="keyboard" id="0" name=""/>
<event type="button" id="w"/>
</axis>
</axis_map>
<joystick_corrections_list/>
</configuration>
</controller>
</root>
Re: BattleField 1 Shift button problem
BTW i am using the raspberry pi its weird because i turned all the switchbacks to yes and now only certain keys work we i hold shift for example i have to hold shift in order for the e button to work.
Re: BattleField 1 Shift button problem
I got it fixed turned out there was a 3rd configuration so i removed it all is well now... Does anyone have a description of what each things does in the fps-config. Basically dumb it down right now i have my smoothing maxed at 1 and its still a tad bit choppy.
DZ = Not sure what this does
Sensitivity = Mouse sensitivity (controls how fast your mouse moves)
Acceleration = Not sure what this does
Smoothing Buffer size = Not sure what this does
Smoothing Filter = Not sure what this does
DZ = Not sure what this does
Sensitivity = Mouse sensitivity (controls how fast your mouse moves)
Acceleration = Not sure what this does
Smoothing Buffer size = Not sure what this does
Smoothing Filter = Not sure what this does
Re: BattleField 1 Shift button problem
Yes, there was a third profile with shift as trigger, switch back disabled, and different bindings...
https://gimx.fr/wiki/index.php?title=Ax ... parameters
https://gimx.fr/wiki/index.php?title=Mouse_Calibration
https://gimx.fr/wiki/index.php?title=Ax ... parameters
https://gimx.fr/wiki/index.php?title=Mouse_Calibration
GIMX creator
Re: BattleField 1 Shift button problem
yup.. i had this exact issue.. shift is for runnng