
My application is reading my input hardware left stick x, y inputs (xbox one elite) via xinput. The input values are in the range of [-1.0f, 1.0f]. It converts them by multiplying 32767 to comply to the gimx values and sends them to gimx via network as described by http://gimx.fr/wiki/index.php?title=Net ... end_report
If I try to press my input hardware stick straight to the right, left, up or down on console it results in diagonal movement.
What are possible reasons for that issue?
Note: If I click on gimx launcher -> file -> edit it says "cannot open conf file: ip:port". I thought this is ok since I want gimx to interpret the values as they are. Is that why minimal axis values cause diagonal movement?