Delay commands' values in a rapid fire macro
Delay commands' values in a rapid fire macro
I would want to press(and release) a certain button after every 11.25ms. Am I supposed to write random values for the delay commands and test them repeatedly in the game? Is there a better way?
Re: Delay commands' values in a rapid fire macro
http://gimx.fr/wiki/index.php?title=Mac ... _precision
I guess you are using a PS3 since you're talking about a 11.25ms delay.
Any delay in [1 ... 11] will result in a 11.25ms delay.
I guess you are using a PS3 since you're talking about a 11.25ms delay.
Any delay in [1 ... 11] will result in a 11.25ms delay.
GIMX creator