Yes it was. However, they both used the same controller which resulted in hangs after a while (approximately 2 min). Or did you resolve this issue as well?
Yes. I should've been probably clearer about that. When you start multiple GIMX instance (using DIY) they all use the same dualshock controller, even if there is more than one connected to the PC. This rises problem in multiplayer configuration. The solution I thought of was to either put a choice box to select which dualshock to use(probably the best solution from the user point of view) or to lock controllers that are already in use. The same way that GIMX lock DIY adapters that are in use.
I would rather not to switch to win usb drivers. I have run into many stability issues while using it thats why I switched to libusbK driver on windows machine. My workaround right now is to connect the pads in reverse order. The order being which pad is being considered default. But that is a tiring solution.
P.S Unfortunately no, I am stilling waiting for second GPP it takes up to three weeks to ship them to Poland.
mrangry777 wrote:I would rather not to switch to win usb drivers. I have run into many stability issues while using it thats why I switched to libusbK driver on windows machine.
I'm not talking about the default windows driver, I'm talking about the "Winusb" driver that is available in the Zadig tool. They are completely different.
Very simple: instead of using the libusbK driver (which supports concurrent access), use the Winusb driver (which doesn't support concurrent access). The second gimx instance will fail at opening the same Dualshock 4 as the first gimx instance. It will try to open another one.