"Wheel" game mechanic help

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onetymeohnly
Posts: 39
Joined: Sun Aug 16, 2015 12:58 am

"Wheel" game mechanic help

Post by onetymeohnly »

There are some games that use a "wheel" mechanic like the gesture wheel in The Division or the emote wheel in Overwatch and I'm finding it a little awkward at times because control of the wheel requires the right stick to be held down in a certain direction and when mouse is the right stick, the direction is let go if you stop moving the mouse in that direction. And if you macro keys to directions it can be particularly hard to execute diagonals...hmm. I've just thought of an idea. I will try to macro 2 directions to 1 button to simulate a diagonal and see if that helps. But, if anyone has a better solution please discuss. Thank you.
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Matlo
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Re: "Wheel" game mechanic help

Post by Matlo »

There are two options:
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onetymeohnly
Posts: 39
Joined: Sun Aug 16, 2015 12:58 am

Re: "Wheel" game mechanic help

Post by onetymeohnly »

I forgot to say that I've been using method 2 and it is working amazingly! Thanks Matlo!
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