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<mouse_options_list>
<mouse name="" id="0" mode="Aiming" buffer_size="1" filter="0.00"/>
</mouse_options_list>
<axis id="rstick y" label="">
<device type="mouse" id="0" name=""/>
<event type="axis" id="y" dead_zone="43" multiplier="13.34" exponent="1" shape="Circle"/>
</axis>
<axis id="rstick x" label="">
<device type="mouse" id="0" name=""/>
<event type="axis" id="x" dead_zone="43" multiplier="6.11" exponent="1" shape="Circle"/>
</axis>
It also does not pickup slight movements in the mouse, for example if I move the mouse a tiny bit which definitely generates reports and even moves the cursor in windows (and moves aim in cod 4) then GTA doesn't move at all.
I was wondering if perhaps it has to do with the fact that it's running at 250hz instead of 100hz? Maybe gta was written for the 100hz rate? I don't know.
Edit: extra info
Latest GIMX.
Windows 7 64 bit
DIY adapter
Fat 40GB PS3
G500 & IBM Model M